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[added] DiamondRush 16x16

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Big Toucan
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Post 11.01.2012, 16:09

[added] DiamondRush 16x16

New survival map! I derived this map from speedvector, because i wanted some different survival mode map :D (the path length is exactly as long as in speedvector).
Then i thought of adding textures on it since the thumbnail was very hard to see what map it was!

diamondrush3.jpg
diamondrush3.jpg (54.63 KiB) Viewed 3461 times

diamondrush3_rotated.jpg
diamondrush3_rotated.jpg (214.22 KiB) Viewed 3461 times


Download:
map_DiamondRush.zip
(62.73 KiB) Downloaded 151 times


Edit: fixed the seams!
Last edited by tracker on 11.01.2012, 17:54, edited 8 times in total.

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Post 11.01.2012, 16:09

Re: [added] DiamondRush 16x16

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KiQuafix

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Post 11.01.2012, 16:20

Re: DiamondRush

boring..
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Post 11.01.2012, 16:22

Re: DiamondRush

KiQuafix wrote:boring..

not on survival mode ;)
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KiQuafix

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Post 11.01.2012, 16:36

Re: DiamondRush

tracker wrote:
KiQuafix wrote:boring..

not on survival mode ;)


it is boring. it is boring on survival. it is boring on survivor. it is boring - not more.
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Post 11.01.2012, 17:01

Re: DiamondRush

did you play it?
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KiQuafix

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Post 11.01.2012, 17:02

Re: DiamondRush

And i dont like the transitions between two players.. looks not nice.. :|
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Post 11.01.2012, 17:05

Re: [Map] DiamondRush

nobody cares lol. you barely see them, its not that visible.... well, if its too disturbing to you, what if you fix them? ;) i dont want to waste time on few pixels fixing... probably just looks worse after the fix!
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KiQuafix

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Post 11.01.2012, 17:07

Re: [Map] DiamondRush

So sorry.. but when you upload a map it must be 100% perfectly.. and it isnt.. its your turn to fix it ;)
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Post 11.01.2012, 17:12

Re: [Map] DiamondRush

KiQuafix wrote:So sorry.. but when you upload a map it must be 100% perfectly.. and it isnt.. its your turn to fix it ;)

there are 50 maps that look worse than this... so i dont really care about fixing few pixels :D
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Post 11.01.2012, 17:13

Re: [Map] DiamondRush

Yeah .. you're right but now new Maps must be perfect :)
and the others can be fixed ;)
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Post 11.01.2012, 17:15

Re: [Map] DiamondRush

fine :D i go fix it then :)
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Post 11.01.2012, 17:46

Re: [Map] DiamondRush

there you go! do you fix some more problems? :roll:
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KiQuafix

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Post 11.01.2012, 17:48

Re: [Map] DiamondRush

nice but i dont like the path.. i like speedvector hmm ^^
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Post 11.01.2012, 17:52

Re: [Map] DiamondRush

so why did you tell me to fix this then :shock:
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KiQuafix

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Post 11.01.2012, 17:54

Re: [Map] DiamondRush

because i like the background :)

and i really want to test that map .. maybe i like the path than ! :P
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Post 11.01.2012, 17:54

Re: [Map] DiamondRush

i think the map is fine.. its maybe little bit easier than speedvector, good for newbs etc, and theres never too many maps anyways :D
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Post 11.01.2012, 17:57

Re: [Map] DiamondRush

we will see than :) dcode can you add it for some tests?
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Post 11.01.2012, 22:54

Re: [Map] DiamondRush

If towers can be seen on the map, i like it. Its a bit easyer to defend than Speed, but still really hard.

@Kiquifax: why is it boring ? too hard to defend ? do you think speedvector is boring ?
speedvector is one of the most popular maps !
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Post 11.01.2012, 22:58

Re: [Map] DiamondRush

KIQUAFIX .. -.- arg..


i think i will test that map.. but it do not have any changes to speedvector in my opinion so .. we will see than.
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Post 11.01.2012, 23:31

Re: [Map] DiamondRush

KiQuafix wrote:but it do not have any changes to speedvector in my opinion so .. we will see than.

its not like im trying to replace speedvector, i just want some change... its boring to play speedvector all the time.
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