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Random path maps

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EasyX

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Express Raptor

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Joined: 11.07.2011, 22:27

Post 24.04.2012, 13:45

Random path maps

It's just an idea.. let me know what you think about it.

A mode which generates a random vectorized Map.

This would be a funny hardcore mode for advanced players. No one would have a knowledge advantage.

Maybe with options for a range of the generated length, tunnels on/off, crossings on/off, circles on/off and/or more.

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Post 24.04.2012, 13:45

Re: Random path maps

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Katze

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Speedy Raider
Speedy Raider

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Joined: 27.07.2011, 23:04

Post 24.04.2012, 14:22

Re: Random path maps

finde ich eine sehr sehr gute Idee!! :)
Müsste dann aber so programmiert werden, dass etwas halbwegs spielbares rauskommt :lol:
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dcode

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Mothership
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Joined: 09.07.2011, 00:59

Post 24.04.2012, 15:43

Re: Random path maps

Nice idea :) Of course I have to look if and if yes when I'll find time to think about it.
Think it, design it, build it, run it. That's what I do.
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manuel

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Location: 127.0.0.1

Post 24.04.2012, 16:18

Re: Random path maps

And dozens of players would leave immediately, if they don´t like the map.
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EasyX

Express Raptor
Express Raptor

Posts: 1255

Joined: 11.07.2011, 22:27

Post 24.04.2012, 16:45

Re: Random path maps

As i said.. it would be a mode for advanced players. I think it would be ok to leave, if all say no.. Otherwise if just 1-2 leave it would be nice skill pushing ^^
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manuel

Express Raptor
Express Raptor

Posts: 1978

Joined: 09.07.2011, 12:25

Location: 127.0.0.1

Post 24.04.2012, 17:13

Re: Random path maps

I´ve never seen noobs leaving a game, if they don´t like a map. Only advanced players do that :)
Moreover, if one player leaves, they others gotta leave, too; because of the skill pushing, as you said. Noone stays in a game, if one player leaves immediately.
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Katze

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Speedy Raider
Speedy Raider

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Joined: 27.07.2011, 23:04

Post 24.04.2012, 19:27

Re: Random path maps

Ich denke, dass wenn diese Funktion gut umgesetzt wird und es genügend Einstellungsmöglichkeiten, wie Pfadlänge und deffschwierigkeit geben wird, werden nicht viele leaven, da man ja weiß, worauf man sich einlässt. Klar sollte nicht eine map wie quadcore rauskommen, wenn man eine erwartet, die wie Speedvector ist ;)

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