CreepTD Alpha: Vector Vision
once there has been the idea to implement a "pure" map drawing mode (generated without a background). I am currently implementing this, named "Vector Vision", with the following features:
- Shows building and blocked coordinates clearly
- Draws the path
- Draws stops including a number if stopping for more than 1 turn
- Draws a color highlight when building a tower depending on the usefulness of a build spot
Examples attached. I am not yet sure if this will make it into the game eventually. So: WDYT?