Re: Orange 16x16
Not really sure..
Quality is better. Upload made it worse
Or this:
Not logged in | Login |
Moderator: Map Officer
Pezinator wrote:Bei den brücken die dünkleren felder gefallen mir überhaupt nicht. Das verwirrt ziemlich. Ich meine innerhalb des pfades. dass du den Pfad nicht nur weiß lässt sondern von weiß nach schwarz oder grau. Den Hintergrund finde ich schon gut. Jetz müsste nur mehr der Pfad passen.
xAiM4HeaD wrote:Still trying to find the right pathcolor.
I forgot to change the bridges color. Please ignore this. I will change it in the final version of course....
Pezinator wrote:Exactly you just have to build them at the right positions than nobody cares. So where is the problem? if you build them at the right positions in this map they will find some creeps to shoot at.
xAiM4HeaD wrote:I had no idea which color is in good contrast to that orange. Black wasn't.
ALT wrote:The problem is when there comes a shark for example, my white rocket aims at it, but when it goes under bridge, the rocket will find some mercury to shoot at. And this will happen every single time and no shots will be shot at the shark!
Also, stop mis-using spoiler tags!
ALT wrote:xAiM4HeaD wrote:I had no idea which color is in good contrast to that orange. Black wasn't.
Black is the best background color!
I tried and looks good.
Pezinator wrote:ALT wrote:The problem is when there comes a shark for example, my white rocket aims at it, but when it goes under bridge, the rocket will find some mercury to shoot at. And this will happen every single time and no shots will be shot at the shark!
Also, stop mis-using spoiler tags!
I use spoile tags because all this stuff has nothing to do with the improvement of the map. Hmm. That's a problem of course. I have an idea. Maybe ( i know... This is really difficult) you could built the rockets after the tunnels or you could even build a tesla. I know it may be quite difficult to rethink the fullrocket strategy, but i am sure you can do that. I know you already hated the tunnels on defcon. I have to say that the tunnels on defcon are hard to deff, but i managed to do it. And if it is possible to defend defcon it is possible to defend this map.
Users browsing this forum: No registered users and 5 guests