19.12.2012, 11:39 by dcode
1.1 RC20:
- Added dynamic game state information to game context menus (income round & player lives)
- Added "extends" directive to custom themes (e.g. extends=default, extends=classicplus) for convenience
- Made the n!tech theme actually work
- Fixed processing of ignore updates inside of waiting games (server-side)
- Fixed hash generation to explicitly use UTF-8
- Fixed zombie survivor AI threads on server
- Fixed that an already vetoed map potentially could got randomly picked a second time
- Fixed non-functional achievements: WhatBankingCrisis, TheCondemnedLiveLonger, TimeShift
- Fixed delayed UI update (e.g. creep button states) on kills / revoked tower builds
- Added map context menu to top right map / credits / income info box inside of games (open highscores etc.)
- Moved some maps that seemed to be obsolete to TESTING
- Fixed lots of maps that didn't contain underground starts/ends yet:
ARENA
ATOMIC
BAY
BLOODLINES
BOULDERDASH
CIRCLE
CIRCLEVECTOR
COLORDOT
CROSSVECTOR
CRYSTAL
DARKVECTOR
DOODLEDOT -> GHOSTERY
EMERALD
GEWITTER
GREEN
HANDY
HOTROUND
ICEWORLD
INDUSTRY
ISLANDS
JUMPINGCREEPS
JUNGLETOUR
KEEPOFFTHEGRASS
LADDER
LADDERVECTOR
LAVACHAIN - updated design
MAGICMIKE
NOVA
OLDPAPER
PLASMAVEKTOR
PLOX
REDPHASE
RICHTUNGSWECHSEL
SANDBANK
SENFGLAS
SMILE
SPECIES
SPONGLE
STONES
TRICKY - new design
VORTEX
Think it, design it, build it, run it. That's what I do.