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[16 x16] HPHearts

Moderator: Map Officer

What do you think, do you like it?

Yes, absolutely! =D
1
9%
Yes, but the design is not so good. =)
3
27%
Yes, but the path is not so good. =)
0
No votes
I don't know... =/
1
9%
No, but at least the design is not so bad... =(
0
No votes
No, but at least the path is not so bad... =(
1
9%
Hell no! Seriously... what's this? O_o
5
45%
 
Total votes : 11
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HPoltergeist

Fast Nova
Fast Nova

Posts: 35

Joined: 05.02.2013, 09:44

Location: Hungary

Post 08.02.2013, 14:08

[16 x16] HPHearts

Hi!

An other simple design. =)

Entering on the right side, exiting on the bottom side, stopping for a total of 5 ticks in the middle, compensation for the diagonals... =P

- 16x16
- 51 path segments (47+4 in the middle)
- no blocked spaces
- stopping in the middle

Image

Image

HPHearts.zip
Map package - HPHearts
(10.33 KiB) Downloaded 26 times


Any feedback is welcome! =)

Thanks,

HPoltergeist
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Post 08.02.2013, 14:08

Re: [16 x16] HPHearts

<<

Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 09.02.2013, 14:48

Re: HPHearts (16x16)

Hmmm. Actually i have to say, that I expected something better. I am really not satisfied with this map.

The white background is not ideal, since we got white creeps.

The path is not really special and most of all you should make a diagonal path if there is a diagonal path, not just squares. That doesn't look good.

The Design idea is nice, but you see the pixel, so the quality is not good enough and I don't like the A when it get's turned.

But in the end i have to say, that i like how the hearts look on the 4v4.
"Have no fear of perfection; you'll never reach it."
<<

HPoltergeist

Fast Nova
Fast Nova

Posts: 35

Joined: 05.02.2013, 09:44

Location: Hungary

Post 09.02.2013, 16:39

Re: HPHearts (16x16)

Pezinator wrote:Hmmm. Actually i have to say, that I expected something better. I am really not satisfied with this map.

The white background is not ideal, since we got white creeps.

The path is not really special and most of all you should make a diagonal path if there is a diagonal path, not just squares. That doesn't look good.

The Design idea is nice, but you see the pixel, so the quality is not good enough and I don't like the A when it get's turned.

But in the end i have to say, that i like how the hearts look on the 4v4.


The background on the path is not white. It's grey. =P

I made these squares on purpose, to keep the grid, because it can't be seen almost anywhere.

I wrote in one of my earlier posts, that I can do nothing with the quality because --- it's in the map creation guidlines, here in the map forum, that the jpeg must be 75% --- This is a 75% jpeg. =)

Anyway thanks, for the feedback! =)

Edit:
I made this map as an experiment, just for fun... =P
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<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 10.02.2013, 11:32

Re: HPHearts (16x16)

You can post the map with 100%, we need the little one for the game, not for the presentation.

I like the path, quite new deffspot.

I dont like the design, it is not good looking, you can make this better.^^
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Flipper

Ray
Ray

Posts: 141

Joined: 23.08.2012, 02:52

Post 12.02.2013, 18:54

Re: HPHearts (16x16)

I have to agree with Seraph, I like the path and the Heart concept.
I would ditch the A; the heart can survive without it.

The path/graphic combination is hard to get together..goood first attempt but I think it needs some tweaking to get the path to somewhat disappear... Perhaps a lacey design?valentine lace heart But then again the white will hide white creeps, red will hide red creeps.
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Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 13.02.2013, 17:29

Re: HPHearts (16x16)

A valentine cart would be a good idea you earn a neutral backgroundcolor = rosa / pink.
As Flipper already noticed, a different pathcolor would destroy the valentinambiente.

We could improve the themes to be more compatible with mapdesigns but this is a different discussion.

I think we should get over the idea to create a heart background and just use the path for the heart.
This way we have much more options to create a nice design.
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 22.01.2017, 14:29

Re: [16 x16] HPHearts

Path is ok, would be better if it starts at the bottom.
Design is not ok. Some towers are not visible on the red background.

Still an interesting path.

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