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32x16 Pitstop

Moderator: Map Officer

What Length of map would you like to see next?

Short maps
3
27%
Medium maps
5
45%
Long maps
3
27%
 
Total votes : 11
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 03.06.2015, 22:10

Re: 32x16 Pitstop

Ok time at clock was greatly reduced(will only sit for one second now) path is now 51 segments long
Attachments
pitstop.zip
(58.38 KiB) Downloaded 65 times

Sponsor

Post 03.06.2015, 22:10

Re: Re: 32x16 Pitstop

<<

H4T3

Demeter
Demeter

Posts: 75

Joined: 12.08.2012, 13:27

Post 03.06.2015, 22:22

Re: 32x16 Pitstop

http://www.creeptd.com/de/games/jg8wmbr ... vh8yvowuf3

tested in 1v1.. 7 ticks per clock were too annoying .. i think 2 ticks per clock would be enough.. with 2 white speeds i could easily kill doubleshark trololol :lol:
Ich kann damit leben "King of Noobs" zu sein. Jetzt habt ihr Stoff zum h4t3n.
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 03.06.2015, 22:23

Re: 32x16 Pitstop

Yes its 2 ticks now. 1 second. just updated path file. map maker makes it look faster to me
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 03.06.2015, 22:31

Re: 32x16 Pitstop

Updated.
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 03.06.2015, 23:06

Re: 32x16 Pitstop

Ok clocks are gone now. All I can say now is good luck :)
Attachments
pitstop.zip
(56.65 KiB) Downloaded 52 times
pitstop.jpg
pitstop.jpg (96.21 KiB) Viewed 3546 times
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 03.06.2015, 23:08

Re: 32x16 Pitstop

WDYT

Stops or not?
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 05.06.2015, 19:26

Re: 32x16 Pitstop

I liked it with clocks, maybe we could test it without to see a direct comparison :)
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Eruvis2

Mercury
Mercury

Posts: 4

Joined: 25.02.2012, 13:42

Post 08.06.2015, 15:04

Re: 32x16 Pitstop

Nice Map

Thank you Joker

I liked the clocks
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 09.06.2015, 18:24

Re: 32x16 Pitstop

ok clocks stay. everyone seems to like it that way. and it gives enough time to play any game on here. Tested 2v2 coop and 1v1 was great. I'm not much of a versus player but it was fun on this map. still waiting on some feedback for big combo hard though. So any big combo players try a few games on hard for me and let me know how the gameplay is please
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TimCole1992

Mercury
Mercury

Posts: 1

Joined: 14.01.2014, 20:16

Post 10.02.2016, 21:35

Re: 32x16 Pitstop

Cool map. I enjoyed playing it. A+
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Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 22.12.2016, 09:53

Re: 32x16 Pitstop

Added to FUN.

New survivor values
Easy: 108
Medium: 116
Hard: 120
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