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[32x16] Vertigo

Moderator: Map Officer

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gyasar

Mako
Mako

Posts: 12

Joined: 14.01.2013, 22:41

Post 26.08.2013, 19:11

[32x16] Vertigo

Hi everyone,

I've just created my very first map. It is a 32x16 map with 158 segments. Creeps jump from left ends to next right ends twice.

I hope you like it.
Attachments
vertigo4p.jpg
4 player appearance
vertigo4p.jpg (293.06 KiB) Viewed 6920 times
vertigo.zip
(142.41 KiB) Downloaded 158 times
vertigo.jpg
vertigo.jpg (150.93 KiB) Viewed 6941 times
Last edited by gyasar on 27.08.2013, 01:00, edited 2 times in total.

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Post 26.08.2013, 19:11

Re: [32x16] Vertigo

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Knappe8

Vulture
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Posts: 398

Joined: 12.12.2011, 21:22

Post 26.08.2013, 19:35

Re: [32x16] Vertigo

I rly like the path.
Its nice and hard to deffend. But its not impossible, and should be easier then LSV or the other crap.
I like the idea.

Not sure about the 4-player view.


Mag den Pfad sehr.
Hat was.
Is zwar sau teuer zu deffen, aber dennoch möglicher als LSV oder son Quark.
Mir gefällt die Idee.

Wie es in 4-Spieler Sicht is weiß ich nicht, könnte merkwürdig sein.


Gruß
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Seraph07

User avatar

Mothership
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Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 11.01.2014, 19:38

Re: [32x16] Vertigo

Push

Der Pfadverlauf gefällt mir sehr gut, wenn der Hintergrund ineinander übergehen würde (und ein Raster dazu kommt) wäre ich für eine sofortige Aufnahme in den Testbereich.
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Pezinator

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Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 30.03.2014, 01:33

Re: [32x16] Vertigo

Gysar Are you going to remake the design? Cause it would be a pitty to see that map lying around here for ever.
"Have no fear of perfection; you'll never reach it."
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krunx

User avatar

Mothership
Mothership

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Joined: 13.07.2011, 07:25

Location: Cologne

Post 22.06.2014, 21:55

Re: [32x16] Vertigo

+ for Seraph and Knappe!
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 14.05.2015, 02:21

Re: [32x16] Vertigo

Nice path.
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 21.05.2015, 05:13

Re: [32x16] Vertigo

So I saw that this path has been sitting here for almost two years. I like the path. so I remade the image.
Attachments
vertigo.jpg
vertigo.jpg (78.95 KiB) Viewed 6529 times
vertigo.zip
(31.11 KiB) Downloaded 132 times
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 21.05.2015, 06:30

Re: [32x16] Vertigo

Took the grid out.
Attachments
vertigo2.jpg
vertigo2.jpg (65.61 KiB) Viewed 6523 times
<<

Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 22.06.2015, 16:31

Re: [32x16] Vertigo

Thanks for the remake Joker. Looks really pretty nice. I prefer the versoin with grid. For me it looks a little bit better structured. Unfortunately I don't really approve of the colour if you could make a remake in a nicer colour maybe orange or something different, then this boring green. I would give the map a go!

Edit:
Maybe something like this:
What do you think about this Joker? Of course the others are asked aswell.
Attachments
vertigo.jpg
vertigo.jpg (239.23 KiB) Viewed 6455 times
"Have no fear of perfection; you'll never reach it."
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 23.06.2015, 08:41

Re: [32x16] Vertigo

Well not my map but I saw that it's been sitting here for so long and it definitely has some potential to be a nice path. I do like the orange.
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 02.07.2015, 10:47

Re: [32x16] Vertigo

I like both grided versions and would like to see this map on testing :)
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Seraph07

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Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 02.07.2015, 11:36

Re: [32x16] Vertigo

I cannot decide between both either.
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Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 02.07.2015, 19:54

Re: [32x16] Vertigo

For me the grided one is simply better structured so, I actually do prefer that one. Thats also the reason why I chose this version to recolour it. So if you are fine with that I'll add the new ZIP-file.

Question: Map-Creator??
"Have no fear of perfection; you'll never reach it."
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Seraph07

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Mothership
Mothership

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Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 02.07.2015, 20:16

Re: [32x16] Vertigo

The mapcreator is gyasar. He created the path and invested time into a design, not simply a pathidea.
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Pezinator

User avatar

Express Raptor
Express Raptor

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Joined: 11.03.2012, 20:27

Post 02.07.2015, 20:51

Re: [32x16] Vertigo

ok. I'll send you the ZIP-File

EDIT: ZIP-File
Attachments
vertigo.zip
(77.11 KiB) Downloaded 156 times
"Have no fear of perfection; you'll never reach it."
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Seraph07

User avatar

Mothership
Mothership

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Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 16.08.2015, 09:07

Re: [32x16] Vertigo

Added to Testing.

Survivor values:

114 / 118 / 122
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Seraph07

User avatar

Mothership
Mothership

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Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 22.12.2016, 09:57

Re: [32x16] Vertigo

Added to FUN.

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