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INCOMING[16x16]

Moderator: Map Officer

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NYSH

Mako
Mako

Posts: 21

Joined: 11.01.2015, 17:30

Location: India

Post 25.07.2015, 00:55

INCOMING[16x16]

-53 Blocks
-60 segments long(120 in total)

-2 inputs & 2 outputs (startA=endB, startB=endA)

-Undergrounded starts and ends.
-5 fields(total 10) slowed at the point of intersection.

Creeps come from both the sides and slow down at the point of intersection.
incoming.PNG
incoming.PNG (63.83 KiB) Viewed 3426 times

incoming.zip
(11.27 KiB) Downloaded 102 times

4 Player Background.jpg
4 Player Background.jpg (21.37 KiB) Viewed 3426 times

Sponsor

Post 25.07.2015, 00:55

Re: INCOMING[16x16]

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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 13.08.2015, 14:09

Re: INCOMING[16x16]

Looks very professional for your first map. Simple background/path, creeps and towers should be visible and 4 player image is successful too.
Path is challenging and clear. But a start /end line or symbol would be nice.
Good work!
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NYSH

Mako
Mako

Posts: 21

Joined: 11.01.2015, 17:30

Location: India

Post 13.08.2015, 19:06

Re: INCOMING[16x16]

Thanks :) I am pleased that you like my map.

I guess you are right, start/end signs will make it better. So, how about this one?
incoming.png
incoming.png (59.1 KiB) Viewed 3362 times


if it's okay then here are the updates:
incoming.zip
(65 KiB) Downloaded 89 times

4 Player Background.png
4 Player Background.png (242.45 KiB) Viewed 3362 times
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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 13.08.2015, 20:11

Re: INCOMING[16x16]

Well, now the start/end point is visible. Would like to try the gameplay of it.
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Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 15.08.2015, 01:43

Re: INCOMING[16x16]

Please dont put the files in a folder and use .jpg instead of .png.

Added to testing.

New Survivor Values:

112 / 116 / 120
<<

NYSH

Mako
Mako

Posts: 21

Joined: 11.01.2015, 17:30

Location: India

Post 15.08.2015, 18:35

Re: INCOMING[16x16]

oopse! sorry i know that i should use .jpg, my bad :|

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