DOMINATOR [16x16]
Moderator: Map Officer
23 posts
• Page 1 of 2 • 1, 2
Re: DOMINATOR [16x16]
lighten the background or path a bit? A little hard to see the path initially. Like the path though
Re: DOMINATOR [16x16]
did you make that background on your own? Cause the man on the left side reminds me of something.
"Have no fear of perfection; you'll never reach it."
Re: DOMINATOR [16x16]
Wtf?!!!
I make all my work! Sometimes i go to the internet and search for ideas but i never copy paste!
Btw there is no guy its mixture of a robot arm and a reaper blade.
Here are some of the images i use to take ideas
I make all my work! Sometimes i go to the internet and search for ideas but i never copy paste!
Btw there is no guy its mixture of a robot arm and a reaper blade.
Here are some of the images i use to take ideas
I don't do drugs. I am drugs.
Re: DOMINATOR [16x16]
Refering to version 1.
The basic elements of the map are fine. But there are still many things that need to be improved. For example the map borders don't fit. But the main problem I see, is that the path and the background don't accord each other. You might improve that by changing the path so that it doesn't go over the roboter anymore. I suggest using the free space between the roboters for your path. And you'd do well by removing the strange dull black. It destroys the good design of the robot. I'll bet he would look much better if you'd give him some a high gloss silver. At least it's worth a try.
"Have no fear of perfection; you'll never reach it."
Re: DOMINATOR [16x16]
LADIES AND GENTLEMAN I PRESENT YOU!
THE DOMINATOR!!!!!!!
THE DOMINATOR!!!!!!!
I don't do drugs. I am drugs.
Re: DOMINATOR [16x16]
Much better, can appreciate the background details and the path works with the image
Re: DOMINATOR [16x16]
I really preffer the new version.
Even though I thoght they would go the other way, the path is now better to see and to understand at the first look.
I like the shorter one because it makes the first rounds more interesting and it keeps the game more active since the creeps arriver earlier.
The deffspots are good, easy to deff and with lots of space to deff runaways.
The only thing I suggest for improvement is the pathdesign, because the gravel path is not very beautifull.
Thank you Xdxp for the update.
Even though I thoght they would go the other way, the path is now better to see and to understand at the first look.
I like the shorter one because it makes the first rounds more interesting and it keeps the game more active since the creeps arriver earlier.
The deffspots are good, easy to deff and with lots of space to deff runaways.
The only thing I suggest for improvement is the pathdesign, because the gravel path is not very beautifull.
Thank you Xdxp for the update.
Re: DOMINATOR [16x16]
The white borders are a good improvement.
Re: DOMINATOR [16x16]
Seraph07 wrote:The white borders are a good improvement.
You didn't see the mainimprovement my friend! The mapborders finally fit!
"Have no fear of perfection; you'll never reach it."
Re: DOMINATOR [16x16]
Standards are not worth to praise. Thank you for the zip packet. =)
And every improvement I ignored before.
And every improvement I ignored before.
Re: DOMINATOR [16x16]
I want to thank you all for the great tips and the support.
With transperency
With transperency
I don't do drugs. I am drugs.
Re: DOMINATOR [16x16]
Probably the final version.
But there is always room for improvements
But there is always room for improvements
Last edited by xdXP on 24.02.2014, 20:10, edited 1 time in total.
I don't do drugs. I am drugs.
Re: DOMINATOR [16x16]
where iss the terminator
Re: DOMINATOR [16x16]
Added to Testing.
Re: DOMINATOR [16x16]
Added to FUN.
Survivor values:
Easy: 99
Medium: 116
Hard: 120
Survivor values:
Easy: 99
Medium: 116
Hard: 120
23 posts
• Page 1 of 2 • 1, 2
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