{32X16} Hell's Angel
I named it an angel map based upon how the path turned out.
Since there was already an angel map.....had to make it more hellish (thus the color scheme and the background)
Stats:
135 segments (including start and end)
ended up doing the text file by hand since I have yet how to figure out how to do fancy things like forks, tunnels, pauses, and blocked build areas.
There are not any blocked build areas nor tunnels nor stops.
there are 4 "T"'s
and 4 "Convergences"
[spoiler]
As always, any and all critisisms and suggestions welcome. However, try and offer a solution or alternative.
Thanks for your time and consideration.
Flipper