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BusStops 32x16

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ALT

Big Toucan
Big Toucan

Posts: 215

Joined: 12.03.2012, 12:23

Post 27.06.2012, 13:18

Re: BusStops 32x16

you know, you can use the forum file upload...

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Post 27.06.2012, 13:18

Re: Re: BusStops 32x16

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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 27.06.2012, 15:02

Re: BusStops 32x16

Yea, whole map package is here:
Attachments
MoleHole.rar
Molehole map package
(84.64 KiB) Downloaded 43 times
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ALT

Big Toucan
Big Toucan

Posts: 215

Joined: 12.03.2012, 12:23

Post 28.06.2012, 12:01

Re: BusStops 32x16

i meant it works for images too... ;)
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indeX

Shark
Shark

Posts: 453

Joined: 07.08.2011, 14:08

Post 19.07.2012, 00:04

Re: BusStops 32x16

i really liked your first draft .. the last one is not so good, maybe you make a compromise between these two designs, is that possible? :)
Vorsprung durch Technik :p
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indeX

Shark
Shark

Posts: 453

Joined: 07.08.2011, 14:08

Post 25.07.2012, 22:38

Re: BusStops 32x16

just a try? :)
Attachments
281.jpg
281.jpg (46.04 KiB) Viewed 2528 times
Vorsprung durch Technik :p
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Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 25.07.2012, 22:45

Re: BusStops 32x16

I like the idae. But i don't like that the design is similar to blueworld. And also if you change the colour or make a little lightspot it's still blueworld with an other path
"Have no fear of perfection; you'll never reach it."
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 29.07.2012, 15:22

Re: BusStops 32x16

yea so, that is why I created MoleHole design...what about it?
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dcode

User avatar

Mothership
Mothership

Posts: 2200

Joined: 09.07.2011, 00:59

Post 29.07.2012, 17:05

Re: BusStops 32x16

I also like the idea, but it just doesn't look like BUSSTOPS yet ^^
Think it, design it, build it, run it. That's what I do.
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 30.07.2012, 11:24

Re: BusStops 32x16

that is why I renamed it to MoleHole...
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indeX

Shark
Shark

Posts: 453

Joined: 07.08.2011, 14:08

Post 30.07.2012, 13:48

Re: BusStops 32x16

Don't like the Molehole Design really.. your first grafic was the best one and you should work on it! :)
Vorsprung durch Technik :p
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 30.07.2012, 14:51

Re: BusStops 32x16

My first design is similar to bleuworld I think.
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 02.08.2012, 21:01

Re: BusStops 32x16

Here are my design and name ideas: 1) RedStops 2)Organika 3)Molehole
Attachments
RedStops.png
RedStops.png (68.13 KiB) Viewed 2478 times
Organika.png
Organika
Organika.png (204.28 KiB) Viewed 2478 times
MoleHole.png
MoleHole
MoleHole.png (85.76 KiB) Viewed 2478 times
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Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 02.08.2012, 21:42

Re: BusStops 32x16

I like the second design most, but nevertheless I have to ask you a favour. Can you remake the design, so that orange lines don't cross the path. I know that is really difficult, but then I'd really go for the 2. version-
"Have no fear of perfection; you'll never reach it."
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krunx

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Mothership
Mothership

Posts: 2172

Joined: 13.07.2011, 07:25

Location: Cologne

Post 02.08.2012, 23:03

Re: BusStops 32x16

So far, I convinced neither of the posted designs! And I think the path is boring.

Bisher überzeugt mich keines der geposteten Designs!
Den Pfad finde ich langweilig
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 03.08.2012, 00:36

Re: BusStops 32x16

Organika without orange lines crossing the way.
Attachments
Organika2.png
Organika2.png (179.32 KiB) Viewed 2471 times
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domitmn

Ray
Ray

Posts: 110

Joined: 29.12.2011, 14:50

Post 03.08.2012, 12:29

Re: BusStops 32x16

When I first read the mapname I liked the idea and thought of something like this:

busstops_liniennetz.jpg
busstops_liniennetz.jpg (124.54 KiB) Viewed 2460 times


Just a draft/suggestion ... more details needed.
[no additional stops at the grey sports, just to fill out the design]
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indeX

Shark
Shark

Posts: 453

Joined: 07.08.2011, 14:08

Post 03.08.2012, 16:53

Re: BusStops 32x16

Like it! Go on :)
Vorsprung durch Technik :p
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dcode

User avatar

Mothership
Mothership

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Joined: 09.07.2011, 00:59

Post 04.08.2012, 01:20

Re: BusStops 32x16

Yeah, right direction :)
Think it, design it, build it, run it. That's what I do.
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4D0LF

Fast Nova
Fast Nova

Posts: 30

Joined: 02.03.2012, 18:50

Post 04.08.2012, 01:55

Re: BusStops 32x16

Yea, I like it too. It look more like bus stops. And it is simple and clear.
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Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 04.08.2012, 15:41

Re: BusStops 32x16

I don't really know, why you like that version. OK the idea is good, but the execution is definitely not good.
"Have no fear of perfection; you'll never reach it."
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