[16x16] Whitevector
Moderator: Map Officer
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Re: [16x16] Whitevector
https://drive.google.com/folderview?id= ... sp=sharing
Pls rate and give constructive critics so I can do better on the next map
Pls rate and give constructive critics so I can do better on the next map

Re: [16x16] Whitevector
Ok since all of your remakes are good somehow and there are other people rating the design i try to stick at rating the path.
About the path i'd say it's neither bad nor good. It's seems to be quite a nice path but I'm not really sure if we need to take this map back to game. We have plenty better ones, that would deserve to get back into the game.
About the path i'd say it's neither bad nor good. It's seems to be quite a nice path but I'm not really sure if we need to take this map back to game. We have plenty better ones, that would deserve to get back into the game.
"Have no fear of perfection; you'll never reach it."
Re: [16x16] Whitevector
i would play this map, i prefer more of the older, single paths, not dual pathed crossing over 4 times and then combing into one or something, i really like the look of this one.
-Plix
5 posts
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