Not logged in
FAQ  •  Advanced search  •  Login

Vector Vision

<<

Rayzor789

Mercury
Mercury

Posts: 1

Joined: 26.06.2013, 19:38

Post 05.12.2013, 06:48

Vector Vision

Vector vision should include the direction of the mobs, including corners. Just having an orange line and dots is pretty useless. However, it'd be a very useful tool for maps we're unfamiliar with if we could tell exactly where mobs are going. Also, an option to replace the tower colors with numbers, so instead of guessing at the shade of colors, we can tell by number how strong the position. I.e. 1-20, 1 being the worst location and 20 being incredibly awesome

Sponsor

Post 05.12.2013, 06:48

Re: Vector Vision

<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 05.12.2013, 07:44

Re: Vector Vision

Vector vision is at the moment a kinda powerfull tool, because you can see the waitingtime of a Creep and yes, the lines dont show the path 100% but on maps like eastereggvec (testingmap, doesnt show you the whole path on the map) it is a kinda big vantage.

CreepTD is equal for every player, everyone has the same settings, so Pro has not the function to establish a advantage against other players.

The vector vision is simple designed, you can see the path and the most informations, it is very helpfull on maps like Bromium and it is the little benefit it should be.

Tank you for your suggestion and your will to improve CreepTD, but we have to protect the equality. Maybe you can give us your opinion to one of our maps which are still in the testingarea.
<<

westfalen

Large Manta
Large Manta

Posts: 74

Joined: 09.09.2012, 07:04

Post 12.12.2013, 22:54

Re: Vector Vision

Whats the waitingtime of a creep?
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 13.12.2013, 15:21

Re: Vector Vision

Maps like Richtungswechsel or Straightjacket have stops on their path. With vector vision you can see how many ticks the Creeps wait on these spots. So we could speak about a waitingtime for Creeps on their way to the end.
Waitingtime.JPG
Stops with different length
Waitingtime.JPG (27.36 KiB) Viewed 1183 times
<<

westfalen

Large Manta
Large Manta

Posts: 74

Joined: 09.09.2012, 07:04

Post 14.12.2013, 00:56

Re: Vector Vision

okay got it, thanks.

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 138 guests

© CreepTD.com · Powered by phpBB · Style by ST Software