2v2 Coop - Income Sharing
In creepTD 1.1, teammates now share income in coop games - this means that all players on the same team will have the same income. This change affects both 2v2 coop and survivor coop.
I can understand why you made this change, but I do miss the 1 attacker/1 defender playstyle of 2v2 coop before this update was released.
dcode wrote:CreepTD 1.1
- Changed coop games to also share income (if 4 players, every player gains 25% for each creep sent by any team mate)
I suggest that we have an option in 2v2 coop to decide whether or not to share income. For example, in the game creation screen, we could have something like this:
- • Share 50% of income with teammate: This is the same as how it is currently.
• Share 25% of income with teammate: If you send a Raider, you'll get +$270 income while your teammate gets +$90.
• Don't share income: This is the same as how it was before creepTD 1.1.
I am not saying the new 2v2 coop is worse than the old system, but it does have flaws, so I'd like it if we were given an option between the two.
The reason is that in the old system, you could have 1 person being the attacker and 1 being the defender. Now the attacker has the same role, but the defender has to defend while at the same time attacking and coordinating his attacks with the attacker.
I know some people really prefer the old system, so I'd appreciate it if you take a look at this. Thanks.