Boss creeps and 5th upgrade for towers
Here's some of my ideas for Boss Creeps (5th upgrades below that) More to come anyway...
Please note these are BOSS creeps; They're suppose to add a challenge to the game.
Atlas
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 3,000,000$)
Bounty: 210,000$ (The bounty and income are 7/100 of the cost)
Income: N/A unless you want to incorporate this into 2v2, All vs All etc... (210,000$)
Health: 32,500,000
Speed: 85
Special: Regenerates and Spawns Greens Until it reaches Half Health. When it hits half health it will regenerate full, but it loses its specials.
Restriction: One on the screen at a time. One every 30 rounds starting at Round 100.
Blaster Alpha and Tank Beta (Names not Final)
Brief Description: One set of two of these spawn (Two spawn at once).
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 12,000,000$)
Income: 840,000$
Bounty: 840,000$
Note: You have to defeat BOTH to get The Bounty.
Restriction: Only one pair on the screen. One pair every 40 Rounds starting at Round 150
Blaster Alpha:
Hit Points: 45,000,000
Speed: 95 (105 if Tank Beta hits half health)
Special: Spawns Phoenixes and Sharks. Immune to Slow. Once reaches Half Health, Tank Beta gets twice the Health.
Tank Beta:
Hit Points: 60,000,000 (120,000,000 when Blaster reaches half health)
Speed: 55
Special: Immune to Slow and Half Damage from everything. Once Reaches Half Health, Alpha Blaster speed is increased to 105.
Light Dancer
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 25,000,000$)
Bounty: 1,750,000
Income: N/A unless you want to incorporate this into 2v2, All vs All etc...
Health Points: 35,000,000
Speed: 210
Specials: Exceedingly Fast, Spawns Express Raptors. Once it hits 1/5 of its health, it will stop spawning raptors and go from 210 speed to 260 speed.
Restrictions: Only one at a time on the map. One every 60 Rounds starting at Round 200
Towers: Level 5 has a Black Appearance. These are designed to fight the boss creeps.
Gun Turret Level 5
Price: 1000
Range: 90
Direct Damage: 500
EMP Emmiter Level 5
Price: 7500
Range: 75
Cooldown: 0.7s
Direct Damage: 150
Slow Rate: 65% (1.5s)
Cannon Tower Level 5
Price: 12500
Range: 60
Cooldown: 0.475
Direct Damage: 1,300
Missle Silo Level 5
Price: 35000
Range: 90
Cooldown: 2.5
Direct Damage: 30000
Telsa Tower Level 5
Price: 35000
Range: 70
Cooldown: 0.5
Direct Damage: 2000
Ion Cannon: I am not giving this one a level 5 for obvious reasons...
Level 2 would have a Blue appearance.
Ion Cannon Level 3
Cost: 120000
Range: 160
DIrect Damage: 80000
Cooldown: 2
Please note these are BOSS creeps; They're suppose to add a challenge to the game.
Atlas
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 3,000,000$)
Bounty: 210,000$ (The bounty and income are 7/100 of the cost)
Income: N/A unless you want to incorporate this into 2v2, All vs All etc... (210,000$)
Health: 32,500,000
Speed: 85
Special: Regenerates and Spawns Greens Until it reaches Half Health. When it hits half health it will regenerate full, but it loses its specials.
Restriction: One on the screen at a time. One every 30 rounds starting at Round 100.
Blaster Alpha and Tank Beta (Names not Final)
Brief Description: One set of two of these spawn (Two spawn at once).
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 12,000,000$)
Income: 840,000$
Bounty: 840,000$
Note: You have to defeat BOTH to get The Bounty.
Restriction: Only one pair on the screen. One pair every 40 Rounds starting at Round 150
Blaster Alpha:
Hit Points: 45,000,000
Speed: 95 (105 if Tank Beta hits half health)
Special: Spawns Phoenixes and Sharks. Immune to Slow. Once reaches Half Health, Tank Beta gets twice the Health.
Tank Beta:
Hit Points: 60,000,000 (120,000,000 when Blaster reaches half health)
Speed: 55
Special: Immune to Slow and Half Damage from everything. Once Reaches Half Health, Alpha Blaster speed is increased to 105.
Light Dancer
Price: N/A unless you want to incorporate this into 2v2, All vs All etc... (Would be 25,000,000$)
Bounty: 1,750,000
Income: N/A unless you want to incorporate this into 2v2, All vs All etc...
Health Points: 35,000,000
Speed: 210
Specials: Exceedingly Fast, Spawns Express Raptors. Once it hits 1/5 of its health, it will stop spawning raptors and go from 210 speed to 260 speed.
Restrictions: Only one at a time on the map. One every 60 Rounds starting at Round 200
Towers: Level 5 has a Black Appearance. These are designed to fight the boss creeps.
Gun Turret Level 5
Price: 1000
Range: 90
Direct Damage: 500
EMP Emmiter Level 5
Price: 7500
Range: 75
Cooldown: 0.7s
Direct Damage: 150
Slow Rate: 65% (1.5s)
Cannon Tower Level 5
Price: 12500
Range: 60
Cooldown: 0.475
Direct Damage: 1,300
Missle Silo Level 5
Price: 35000
Range: 90
Cooldown: 2.5
Direct Damage: 30000
Telsa Tower Level 5
Price: 35000
Range: 70
Cooldown: 0.5
Direct Damage: 2000
Ion Cannon: I am not giving this one a level 5 for obvious reasons...
Level 2 would have a Blue appearance.
Ion Cannon Level 3
Cost: 120000
Range: 160
DIrect Damage: 80000
Cooldown: 2