"FOG OF WAR"
-When a game is hosted an option "fog of war" can be selectable.
-"Fog of war" is a option that can be added in the game on any game modes allvall, survivor, 2v2, 2v2coop, send to random/next, 2v2 survivor coop.
-When "fog of war" is on, it affects the players visibility and the hosted game only.
-When "fog of war" is on, the game rules are the same that applies to the game modes.
-When "fog of war" is on, you can see your own creeps moving along the path of your opponent(s) area. However, you can't see your opponent(s) towers they built or upgraded. This also means that your opponents cannot see your towers you built or upgraded.
-You can only see your own towers and all creeps your opponents had sent to you.
-With fog, it poses a challenge to which creeps to send because due to the invisible towers of your opponents. This also means that your opponents would have to think which creeps they send because they cant see which towers I built or upgraded.
-Also, especially in survivor, fog helps hide your opponents towers so that you cant copy their defence.
-You can decide if skill calculations will count/not count or the amount of xp gain (eg 10,5,2,1 or 8,4,2,0)





