FastRace 16x16
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Im not fully satisfied by the looks of the water, but it was best i could do atm. you cant build on the water, naturally.
Also, im not sure about the map name... suggestions welcome.
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Moderator: Map Officer
tracker wrote:differences to ladder vector:
1) creeps move super fast.
2) creeps wait 3 times for 3 steps.
3) a lot less space to build.
4) half the length.
what else would you want? you just want to whine
KiQuafix wrote:1) Creeps who move really fast are not to defend.
2) I cant see the stops on the map at the first look on it.
KiQuafix wrote:Please stop annoy other members.
EasyX wrote:This map isn't beautiful and the path isn't creative. Nothing more to say. We can't add every "10 - 30 min work" Map..
EasyX wrote:think what happens if hundreds of players would do this again an again....
Alex1997 wrote:Man,you should work longer on maps,then they will become better and they will be taken into the system.
EasyX wrote:Sry if you can't live with critics. Not my problem. You are the whining Guy.
KiQuafix wrote:Accept that we do not need hundrets of new maps.
KiQuafix wrote:We need special maps. And this is similar to Laddervector.
KiQuafix wrote:when you think about the path you must know that the path is the most important.
KiQuafix wrote:So, please only post a map when the path is new.
KiQuafix wrote:When the path is long enough to defend. When i can see every creep on the path. When i can see the path. When i can see the start. When i can see "stops".
KiQuafix wrote:No one is trolling you, but you must learn to accept critic.
Alex1997 wrote:and my point isn't invalid,because it's my opinion,and not a point.
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