dcode wrote:Alternate routes are no more random btw, it's choosen in a round-robin manner. E.g. "A,A,A,A,B" will cause the first four creeps to take A, the fifth B and so on
Random alternates can be built by simulation, e.g. "A,A,A,B,B,A,B,A,B,B,A,A,A,B,B" ...
WHAT!? so its exactly what i suggested to you LOL. i asked to make them choose every second creep left and every second to right path etc, you said its not gonna get implemented.
So... the bad news is, there is no random. therefore, this map future...? not very exciting anymore i thinks. well... maybe i could just do something like: A,A,A,B,B,A,B,A, B,B,A,A,A,B,B, A,A,B,B,A,B,A,B,B,A,A,A,B, B,B,A,B,B,A,A,A,B,B, A,A,B,B,A,B,A, B,B,A,A,A,B,B, A,A,B,B,A,B,A,B,B,A,A,A,B, B,B,A,B,B,A,A,A,B,B, A,A,B,B,A,B,A, B,B,A,A,A,B,B, A,A,B,B,A,B,A,B,B,A,A,A,B, B,B,A,B,B,A,A,A,B,B, A,A,B,B,A,B,A, B,B,A,A,A,B,B, A,A,B,B,A,B,A,B,B,A,A,A,B, B,B,A,B,B,A,A,A,B,B, A,A,B,B,A,B,A, B,B,A,A,A,B,B, A,A,B,B,A,B,A,B,B,A,A,A,B, B,B,A,B,B,A,A,A,B,B,
LOL.
Ximon wrote:If the chance is 1/20 the main def will be in the mid, why should I built my def at the longer path? So either change the chance to 1/2 or change the path.
The point about the longer paths is that you get extra time to build more defense or upgrade defense etc! and in the endgame you get more time to kill too since you have ultimates there.
Ximon wrote:Moreover I think the path is too short, you can't def it..
Please stop whining about the path length already, there is already a map called "handy" which is 5 steps shorter. and it has half the space to build! (37 vs 75). so this should be a lot easier than the "handy" map... Here is memory refresh:
vs: