22.06.2015, 15:43 by Pezinator
Some words on this one aswell. Especially the dead end at the start is nice. I also appreciate of the idea of making a completely mirrored path. Nevertheless personally I think that also this one isn't one of your best maps.
I like the idea of adding more splitted paths again. We had that some time ago, why not try it again. But this one here is too short. Splitted paths are quite hard to play. Harder then you might expect. This one here simply doesn't have enough good defence areas. Especially since there are hardly any spots where you can defend both paths at the same time. Unfortunately I also have to say, that at the moment I wouldn't accept the path of that one either.
Try adding some more crossings and places where you can defend both of the wasys maybe you could try to remodel the middle of the path (in between, where the two paths meet). Create a better defence spot that would increase the playability of the path.
Concerning the design. As you said, it's just a rough sketch. So I won't go into detail here. I think we both know, that that map wouldn't be accepted with the design it has now. But I know that the design never had the purpose to do so. If you want to continue to work at this map, I would first of all start to make a little remake of the path to make it easier to defend, that of course you can redesign the map.
greetz Pezi.
"Have no fear of perfection; you'll never reach it."