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Unleashed: Player profiles

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dcode

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Mothership
Mothership

Posts: 2200

Joined: 09.07.2011, 00:59

Post 03.03.2012, 01:22

Unleashed: Player profiles

Hello everyone,

we just released the new player profiles to the public that contain advanced insights about modes and maps played, XP and skill history graphs and much more. However, this is an initial release and things may be changed or improved in the future. Let us know if you have an idea what information you'd like to be shown.

To view your own profile, click "My CreepTD".

Creep on,
dc
Think it, design it, build it, run it. That's what I do.

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Post 03.03.2012, 01:22

Re: Unleashed: Player profiles

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Blubberbaerchen

Fast Nova
Fast Nova

Posts: 32

Joined: 27.07.2011, 21:55

Post 05.03.2012, 21:40

Re: Unleashed: Player profiles

I don't really like the graph, which shows the Skill-Gaining. It's hard to understand intuitively. Why didn't you chose a chart-diagram?

All in all I like the colours and the listing. Very interesting, which games I played. when will the like-map-function coming into game?
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Knaeckebrot

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Fast Nova
Fast Nova

Posts: 44

Joined: 04.10.2011, 23:28

Post 10.03.2012, 11:40

Re: Unleashed: Player profiles

I think it would be nicer, if the skill-diagram showed the total skillpoints, not the gained/lost ones - these are listed in the table below.
Then the data would be more intuitive to read and the graph-type would be appropriate, too.
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Australis

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Ray
Ray

Posts: 104

Joined: 19.08.2011, 18:51

Location: ( ͡° ͜ʖ ͡°)

Post 10.03.2012, 12:44

Re: Unleashed: Player profiles

Hi,

Real nice update.

Its great to see which maps and modes i have played the most, even better would be to determine which maps and modes i have had the most success (and failure) with.
In the "MAPS PLAYED" section maybe this information could be displayed as a percentage breakdown win=%/loss=% next to the map names. And the same for the "MODES PLAYED" maybe displayed under each column in the graph or perhaps even columns within the columns (as per attachment) to indicate win:loss ratios.
Hope this makes some sense.

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