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smile [16x16]

PostPosted: 31.08.2016, 15:49
by merkun
I made a simple map to try the editor I don't know what else to say really.
Creeps enter at the bottom right and follow the path to the end.

Re: smile [16x16]

PostPosted: 31.08.2016, 16:14
by Knappe8
Well.
I rly like the path the creeps take.

The design is not great, and I am sure you have to rework it.
Have you tested, if you can see all creeps/towers with those background colors?

Also add an image of the Map to your post pls.
So everyone can see your map without having to download it.

Greetings

Re: smile [16x16]

PostPosted: 06.09.2016, 11:57
by merkun
I know the design needs work I only started with something basic.
In all honesty I don't know how to test the map out I haven't created one before.

Re: smile [16x16]

PostPosted: 11.09.2016, 10:57
by Bianca1989
i dont think, that we need such maps like this in game. Design looks rly bad and the path doesnt look good..

The colours are awful, and smileys looks like the letter "ü". You should use some symetrical design for the map.

just my opinion, dont take it the wrong way. 8-)

Re: smile [16x16]

PostPosted: 11.09.2016, 14:20
by Knappe8
I rly don't like the new toxic Bianca.
That rly sucks!

Re: smile [16x16]

PostPosted: 14.12.2016, 18:53
by Ximon
form:

correct format? Yes
all files? Yes
length: short
correct multiplayer mode? No


design:

characteristics 4/5
background design 0/5
path design 1/5
details 0/5
good resolution 4/5


playability:

variety 1/5
fun 2/5
def positions 4/5
creep visibility 0/5 *red creps?
tower visibility 5/5 *black's best
apparent path course 0/5

21/55 *nothing spezial, lazy map design, path is quite okay, green eyes disturbing

Re: smile [16x16]

PostPosted: 13.01.2017, 09:58
by Seraph07
The path trys new ways which is good but the current design does not achieve the minimum requirements.