[16x16] RestrictedPath

Posted:
20.06.2013, 13:03
by paulytools
Hello,
So I made this map.
It's a very simple design with very simple pathing.
You can only build on the grey parts, with a few exceptions.
Time spent: 40 Minutes
1 Player view

4 Player view
Path: 86 tiles long (combining both sides) 46 with taking one side or the other.

Re: [16x16] RestrictedPath

Posted:
21.06.2013, 16:07
by aleqqqs
Hi!
Thank you for submitting a map.
I dont consider the "pathing" as simple as you do - without taking a look at the map editor screenshot, i would have no idea where the creeps go. The blocked spaces also look partially random to me.
Also: There are, especially in Classic+, purely white towers and white creeps which cant be seen on this (white) background.
At this state, i dont expect this map to have a chance to be accepted.
Re: [16x16] RestrictedPath

Posted:
27.06.2013, 16:45
by Flipper
I think the shared wall is nicely done..
Build and non build not so evident. (you mentioned exceptions what are they?)
Re: [16x16] RestrictedPath

Posted:
18.01.2017, 13:39
by Seraph07
Path is to short.
Design is not ok.
The path is not clear, please dont use white backgrounds.