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[16x16] RestrictedPath

PostPosted: 20.06.2013, 13:03
by paulytools
Hello,

So I made this map.
It's a very simple design with very simple pathing.
You can only build on the grey parts, with a few exceptions.

Time spent: 40 Minutes

1 Player view
Image
4 Player view
Image


Path: 86 tiles long (combining both sides) 46 with taking one side or the other.
Image

Re: [16x16] RestrictedPath

PostPosted: 21.06.2013, 16:07
by aleqqqs
Hi!

Thank you for submitting a map.

I dont consider the "pathing" as simple as you do - without taking a look at the map editor screenshot, i would have no idea where the creeps go. The blocked spaces also look partially random to me.

Also: There are, especially in Classic+, purely white towers and white creeps which cant be seen on this (white) background.

At this state, i dont expect this map to have a chance to be accepted.

Re: [16x16] RestrictedPath

PostPosted: 27.06.2013, 16:45
by Flipper
I think the shared wall is nicely done..

Build and non build not so evident. (you mentioned exceptions what are they?)

Re: [16x16] RestrictedPath

PostPosted: 18.01.2017, 13:39
by Seraph07
Path is to short.
Design is not ok.

The path is not clear, please dont use white backgrounds.