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Tinypath 32x16

PostPosted: 28.07.2012, 10:29
by platform
Hi Im Createing New Maps
This Is My Map Enjoy

In Tinypath Map Creep Will On Arena Before Reach Dannylock's Tank :D
Tinypath.jpg
Tinypath Map - Before Reach Dannylock's Tank
Tinypath.jpg (17.58 KiB) Viewed 2748 times


See Path Version
Tinypath V1.jpg
V1
Tinypath V1.jpg (54.71 KiB) Viewed 2748 times

Tinypath V2.jpg
V2
Tinypath V2.jpg (42.83 KiB) Viewed 2748 times


Revealed For V2
# Map data
# compiled by CreepTD Map Editor 1.0.1
# at Sat, 28 Jul 2012 09:25:46 GMT

@author Platform
@strict
@size 32x16

# Path segments
31,14 start
30,14
29,14
28,14
27,14
27,13
27,12
27,11
27,10
27,9
27,8
27,7
27,6
27,5
27,4
27,3
27,2
27,1
27,0
26,0
25,0
24,0
23,0
22,0
21,0
20,0
19,0
18,0
17,0
16,0
15,0
14,0
13,0
12,0
11,0
10,0
9,0
8,0
7,0
6,0
5,0
4,0
3,0
2,0
2,1
3,1
4,1
5,1
6,1
7,1
8,1
9,1
10,1
11,1
12,1
13,1
14,1
15,1
16,1
17,1
18,1
19,1
20,1
21,1
22,1
23,1
24,1
24,14
23,14
22,14
21,14
20,14
19,14
18,14
17,14
16,14
15,14
14,14
13,14
12,14
11,14
10,14
9,14
8,14
7,14
6,14
5,14 end


# Blocked coordinates
28;12
28;11
28;10
28;9
28;8
28;7
28;6
28;5
28;4
28;3
28;0
28;1
28;2
29;12
30;12
31;12
23;12
23;11
23;10
23;9
23;8
23;7
23;6
23;5
23;4
23;3
23;2
2;15
2;14
2;13
2;12
3;12
4;12
5;12
6;12
7;12
8;12
9;12
10;12
11;12
12;12
13;12
14;12
15;12
16;12
17;12
19;12
20;12
21;12
22;12
18;12
22;2
21;2
20;2
19;2
18;2
17;2
16;2
15;2
14;2
13;2
12;2
11;2
10;2
9;2
8;2
7;2
6;2
5;2
4;2
3;2
2;3
3;3
1;3
0;0
0;1
0;2
0;3

I Like A V2

PostPosted: 28.07.2012, 12:13
by N0trusting
Hmm... V2 Is Good :D

Please Comment!

PostPosted: 30.07.2012, 07:41
by platform
Please Comment This Post! :D

Re: Tinypath 32x16

PostPosted: 30.07.2012, 07:44
by manuel
Please stop commentating and voting this post with your multiple accounts.

Re: Tinypath 32x16

PostPosted: 30.07.2012, 07:50
by platform
platform wrote:Hi Im Createing New Maps
This Is My Map Enjoy

In Tinypath Map Creep Will On Arena Before Reach Dannylock's Tank :D
Tinypath.jpg


See Path Version
Tinypath V1.jpg

Tinypath V2.jpg


Revealed For V2
# Map data
# compiled by CreepTD Map Editor 1.0.1
# at Sat, 28 Jul 2012 09:25:46 GMT

@author Platform
@strict
@size 32x16

# Path segments
31,14 start
30,14
29,14
28,14
27,14
27,13
27,12
27,11
27,10
27,9
27,8
27,7
27,6
27,5
27,4
27,3
27,2
27,1
27,0
26,0
25,0
24,0
23,0
22,0
21,0
20,0
19,0
18,0
17,0
16,0
15,0
14,0
13,0
12,0
11,0
10,0
9,0
8,0
7,0
6,0
5,0
4,0
3,0
2,0
2,1
3,1
4,1
5,1
6,1
7,1
8,1
9,1
10,1
11,1
12,1
13,1
14,1
15,1
16,1
17,1
18,1
19,1
20,1
21,1
22,1
23,1
24,1
24,14
23,14
22,14
21,14
20,14
19,14
18,14
17,14
16,14
15,14
14,14
13,14
12,14
11,14
10,14
9,14
8,14
7,14
6,14
5,14 end


# Blocked coordinates
28;12
28;11
28;10
28;9
28;8
28;7
28;6
28;5
28;4
28;3
28;0
28;1
28;2
29;12
30;12
31;12
23;12
23;11
23;10
23;9
23;8
23;7
23;6
23;5
23;4
23;3
23;2
2;15
2;14
2;13
2;12
3;12
4;12
5;12
6;12
7;12
8;12
9;12
10;12
11;12
12;12
13;12
14;12
15;12
16;12
17;12
19;12
20;12
21;12
22;12
18;12
22;2
21;2
20;2
19;2
18;2
17;2
16;2
15;2
14;2
13;2
12;2
11;2
10;2
9;2
8;2
7;2
6;2
5;2
4;2
3;2
2;3
3;3
1;3
0;0
0;1
0;2
0;3


You Can See This Map? :D

Re: Tinypath 32x16

PostPosted: 30.07.2012, 22:22
by Pezinator
Can somebody tell me where the path is on the map? I am not completely sure, but wouldn't it be a good idea to make it visible :D ?

Re: Tinypath 32x16

PostPosted: 15.08.2012, 13:13
by ALT
why so many blocked areas? i hate those... just because you draw a pen there, doesnt mean it has to be blocked from building. also the pen has a lot of empty squares blocked, which is confusing, and annoying too.

ok i am fine with the blocked areas, but can you just remove the pen from blocked areas? that isnt necessary IMO.

Also: "Poll ended at 02.08.2012, 10:29", are you kidding me?! i was about to vote V2, but now i cant. so, good map ,but make the pen area buildable, and perhaps re-think the overall color scheme, i think its too bright for a game you stare 30mins straight.

Re: Tinypath 32x16

PostPosted: 15.08.2012, 13:31
by Pezinator
How about making the path visible???

Re: Tinypath 32x16

PostPosted: 15.08.2012, 13:44
by ALT
it is visible.

hgere.png
hgere.png (314.69 KiB) Viewed 2640 times

Re: Tinypath 32x16

PostPosted: 15.08.2012, 13:55
by Pezinator
XD That is the leveleditor version. You don't see the x and the path in the normal version. the normal version would look like the first image. At least i hope so!

Re: Tinypath 32x16

PostPosted: 15.08.2012, 15:52
by ALT
Yes. Of course it is from level editor. So? At least you see the path.

Re: Tinypath 32x16

PostPosted: 15.08.2012, 16:21
by Pezinator
Jep i definitely see the path. But obviously it would be a big advantage for game play to also see it when you're actually playing the map

Re: Tinypath 32x16

PostPosted: 15.08.2012, 16:50
by ALT
Oh yeah. Well, that is only a matter of some darkening, big deal. I dont think the author is coming back here though. Thats why the poll time limit: he is long gone now!

Re: Tinypath 32x16

PostPosted: 22.02.2017, 16:26
by Seraph07
Path is ok.
Design is not ok.