Hazard 16x32

We have to get this map for 2vs2 coop play!
Path:
240
Creeps randomly choose their path at all intersections. They can go anywhere except up, with one small exception. In the start there's a more likely chance for the creep to not go straight down. And in the end it's more likely a creep will not go straight down also. A quite hard map to play. No special features used.

180 rotated preview
[spoiler]
[/spoiler]
Path:
240
Creeps randomly choose their path at all intersections. They can go anywhere except up, with one small exception. In the start there's a more likely chance for the creep to not go straight down. And in the end it's more likely a creep will not go straight down also. A quite hard map to play. No special features used.

180 rotated preview
[spoiler]
