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Castlegrounds [32x32]

Posted:
23.06.2015, 19:06
by alexinator
-255x2 segments
-1/Entry/Exit
Re: Castlegrounds [32x32]

Posted:
23.06.2015, 22:51
by NYSH
hi

This map looks good to me, it's mirror image at start and then the paths combine, I like your design
But I somewhat don't like those color combinations a bit.
Re: Castlegrounds [32x32]

Posted:
24.06.2015, 14:34
by alexinator
Updated
Re: Castlegrounds [32x32]

Posted:
24.06.2015, 17:08
by DarkSpirit
I think the map looks great and the updated colors are nice to. Its looks great for survivor and i'm looking forward to try it out

Re: Castlegrounds [32x32]

Posted:
24.06.2015, 21:42
by alexinator
Thanks

Nice to have such a nice feedback. I´m glad you like it!
Re: Castlegrounds [32x32]

Posted:
25.06.2015, 09:36
by Pezinator
It's called castlegrounds so the first thing that came to my mind was a battle field in front of an old castle. So what do you think about this idea: I really like the new path style. The path now looks like dirt. So I would recommend to colour the background green and give it some kind of grass texture, so the map really looks like a castleground.
Cheers. Pezi
Re: Castlegrounds [32x32]

Posted:
26.06.2015, 21:50
by alexinator
I like that idea

And it looks better imo.
Thank you!
Re: Castlegrounds [32x32]

Posted:
27.06.2015, 05:58
by ThexJoker
nice work alex. this one should prove to be a very fun map.
Re: Castlegrounds [32x32]

Posted:
27.06.2015, 16:06
by NYSH
now it looks even better
perfectly done alexinator, now i like it

Re: Castlegrounds [32x32]

Posted:
29.06.2015, 14:13
by alexinator
Thank you!

Re: Castlegrounds [32x32]

Posted:
30.06.2015, 10:03
by alexinator
yeah, each spiral has a little tunnel
Re: Castlegrounds [32x32]

Posted:
30.06.2015, 10:37
by Seraph07
Added to Testing
Survivor values:
104 / 125 / 130
Re: Castlegrounds [32x32]

Posted:
30.06.2015, 15:21
by alexinator
Thanks
Re: Castlegrounds [32x32]

Posted:
30.06.2015, 18:02
by Seraph07
Feedback from the game I played:
"The design hurts in the eyes."
I cannot go with this sentense for 100% but improvents can be done.
Re: Castlegrounds [32x32]

Posted:
30.06.2015, 19:12
by Donliri
Hello
thanks for taking time to create 32x32 map, with this ill post what i think.
I just played this map and the path was abit different, which i dont mind however it didnt give me the feeling of a 32x32 map because there is lacking a good main defspot. Take a look at our current 32x32 maps, youll instantly notice the main defspot.
Cheers!
Re: Castlegrounds [32x32]

Posted:
01.07.2015, 16:33
by alexinator
Did he explain why it causes pain in his/her eyes?
@Donliri
Yeah, you´re right, I distributed the def-spots on whole map. If it is prefered to have less , but stronger def-spots, ill consider that for next time. Thanks for ur feedback.
Re: Castlegrounds [32x32]

Posted:
22.12.2016, 10:11
by Seraph07
Added to FUN.
New survivor values
Easy: 115
Medium: 125
Hard: 130