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32x32 galaxycoop

Moderator: Map Officer

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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 18.05.2015, 09:24

32x32 galaxycoop

Alright so my first 32x32. Harder than I thought it was going to be.
Updated path file and replaced zip file as well.

The creeps will speed until they reach the middle square now.
No blocked sections
loops square a total of 3 1/2 times
221 path segments
Hopefully the path will be challenging enough. if not I can update path file as needed.
Attachments
galaxycoop.zip
(551.67 KiB) Downloaded 440 times
galaxycoop.jpg
galaxycoop.jpg (556.71 KiB) Viewed 18801 times
Last edited by ThexJoker on 19.05.2015, 09:09, edited 2 times in total.

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Post 18.05.2015, 09:24

Re: 32x32 galaxycoop

<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 18.05.2015, 09:25

Re: 32x32 galaxycoop

I'm not sure how to speed creeps up in the map editor. if someone could tell me how I could speed them up to the middle.
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alexinator

Ray
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Posts: 141

Joined: 16.06.2014, 15:07

Post 18.05.2015, 12:00

Re: 32x32 galaxycoop

Very very much better! I really like the design and the path seems interesting too.
Would be glad to test it :)

I think you have to let a gap between path segments to double their normal speed:


Good job!
Attachments
vel.jpg
vel.jpg (53.58 KiB) Viewed 18795 times
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 18.05.2015, 13:40

Re: 32x32 galaxycoop

Awesome thank you. I'll rewrite the path as soon as I have time. shouldn't be too long
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 05.06.2015, 19:15

Re: 32x32 galaxycoop

Path file was updated. Edited my first post. Seraph is there anything about this map you don't like?
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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 05.06.2015, 19:21

Re: 32x32 galaxycoop

I would give it at least a chance to test it, there are some hours of work on this map, would be a pitty to let it blow away...
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Seraph07

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Location: Hildesheim

Post 05.06.2015, 23:28

Re: 32x32 galaxycoop

Added to testing.

Survivor values

103 / 121 / 125
<<

Seraph07

User avatar

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Location: Hildesheim

Post 06.06.2015, 00:27

Re: 32x32 galaxycoop

Please block the path.

http://www.creeptd.com/de/games/4gs6inl ... c0x6jobay6

New Survivor Values

104 / 125 / 130
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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 07.06.2015, 15:55

Re: 32x32 galaxycoop

Blocked the path-segments.
Attachments
galaxycoop.zip
(767 Bytes) Downloaded 418 times
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Seraph07

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Post 07.06.2015, 19:10

Re: 32x32 galaxycoop

Updated.

Thank you.
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alexinator

Ray
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Joined: 16.06.2014, 15:07

Post 07.06.2015, 19:52

Re: 32x32 galaxycoop

my pleasure.
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Eruvis2

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Joined: 25.02.2012, 13:42

Post 08.06.2015, 15:08

Re: 32x32 galaxycoop

Very nice map, mabe one of my fvourites already.

Especially I like how rocket bullets follow the creeps and make it look like a spiral galaxy.

Also I like that some of the path wasn't blocked so you could build on it. That's something Special. Too bad the rules say you have to block them.

Thank you for this map!
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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 08.06.2015, 15:28

Re: 32x32 galaxycoop

I accord with Eruvis2, the long trajectory of rockets is great. I also like the speedy path, which slows down while the path comes up to the main-defence square. Thumbs up :)
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ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 09.06.2015, 18:25

Re: 32x32 galaxycoop

I was wanting to block the outer two blocks and speed the creeps up a little more but if everyone likes it this was I will leave it the way it is now.
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H4T3

Demeter
Demeter

Posts: 75

Joined: 12.08.2012, 13:27

Post 15.06.2015, 09:34

Re: 32x32 galaxycoop

In Coop TBC it's great.. i really like it. :)
Ich kann damit leben "King of Noobs" zu sein. Jetzt habt ihr Stoff zum h4t3n.
<<

Seraph07

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Location: Hildesheim

Post 22.12.2016, 10:17

Re: 32x32 galaxycoop

Added to FUN.

New survivor values
Easy: 115
Medium: 125
Hard: 130

Return to Maps: FUN

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