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Duo 32x16

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alexinator

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Post 17.05.2015, 22:09

Duo 32x16

-103 x 2 Pfadsegmente
-2 Ein/Ausgänge
Mehrspielersicht erträglicher als bei 16x16
Attachments
duo.zip
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Duo.jpg
Duo.jpg (74.42 KiB) Viewed 13695 times
4pDuo.jpg
4pDuo.jpg (210.31 KiB) Viewed 13695 times
pdad.jpg
pdad.jpg (362.78 KiB) Viewed 13701 times
Last edited by alexinator on 31.05.2015, 23:01, edited 1 time in total.

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Post 17.05.2015, 22:09

Re: Duo 32x16

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alexinator

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Post 31.05.2015, 11:54

Re: Duo 32x16

Meinungen sind erwünscht.
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Seraph07

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Post 31.05.2015, 20:28

Re: Duo 32x16

In der Datei alles kleinschreiben dann lade ich sie hoch.

Ausführliches Feedback kommt dann auch. Mich interessiert vor allem der Unterschied 2vs2 und 2vs2coop den diese Map hier ermöglicht.
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alexinator

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Post 31.05.2015, 23:01

Re: Duo 32x16

Erledigt
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Seraph07

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Post 01.06.2015, 16:53

Re: Duo 32x16

Added to testing.

Survivorvalues

99 / 116 / 120
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Seraph07

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Post 01.06.2015, 17:33

Re: Duo 32x16

Ich bin kein Coop-Freund aber die Map hat dafür Potential.

An den Kreisen kann man gut verteidigen und auch zum Nachdeffen ist Raum gelassen worden. Der Tunnel macht es schwierig Combos gescheit zu vernichten (von den gesplitteten Pfaden mal abgesehen). Für Telsa und Ions ist die Map jedoch super. Die Creeps bleiben eine Ewigkeit in Reichweite.

Der Pfadverlauf war für meine Mitspieler am Anfang unklar. Nach ~20 Runden haben ihn aber auch alle verstanden.

Na dann fleißiges Survivor testen. :)
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savvi

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Post 01.06.2015, 19:29

Re: Duo 32x16

Changing the colors will be wise. This red is very tiring for eyes.
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Seraph07

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Post 01.06.2015, 20:50

Re: Duo 32x16

I played the map with vector vision. Please more feedback about the colors.
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ThexJoker

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Post 02.06.2015, 00:02

Re: Duo 32x16

I like the color. Survivor gameplay is very challenging But fun. nice twist something very different from the other maps presenting a new way of playing survivor whether it be The Big Combo or Bounty Hunter.
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alexinator

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Post 05.06.2015, 19:32

Re: Duo 32x16

thanks u all for your helpful comments, ill shade the colors to get a better view of green/white creeps.
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alexinator

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Post 08.06.2015, 18:53

Re: Duo 32x16

Updated
Attachments
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duo.zip
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ThexJoker

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Post 09.06.2015, 18:26

Re: Duo 32x16

oooh shiny. I like it. I think the path may need to be a little darker but we will see
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Seraph07

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Post 10.06.2015, 12:44

Re: Duo 32x16

Please update the mapfile so I can update the map.
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alexinator

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Post 10.06.2015, 13:28

Re: Duo 32x16

Sorry, my bad :)
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Seraph07

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Post 10.06.2015, 15:24

Re: Duo 32x16

Updated.
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alexinator

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Post 10.06.2015, 15:48

Re: Duo 32x16

Thank you
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ThexJoker

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Post 10.06.2015, 20:33

Re: Duo 32x16

its a lot easier to see the green creeps now. still a little hard at the very start but I like it.
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alexinator

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Post 10.06.2015, 20:42

Re: Duo 32x16

Thank u , yeah, maybe i will remake it again later.
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ThexJoker

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Post 10.06.2015, 22:00

Re: Duo 32x16

I think its good now. we'll just have to wait for more comments I guess
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Seraph07

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Post 10.06.2015, 22:56

Re: Duo 32x16

We need some survivor feedback (TBC Hard), which is the key for FUN.
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