[32x16] Overlay

Hey and good evening Community!
I've just decided to post another map of mine. Check it out and let me know, what you think of it.
Map:
4x4:
The basic facts:
1 Start / 1 End
pathlength 178 fields.
3 Crossings
no underground segments.
no blocked segments
I was thinking about maybe blocking the two outer rows. Let me know what you would think about that. This would propably be quite an improvement in reducing the playing time on the map.
cheers. Pezi
I've just decided to post another map of mine. Check it out and let me know, what you think of it.
Map:
4x4:
The basic facts:
1 Start / 1 End
pathlength 178 fields.
3 Crossings
no underground segments.
no blocked segments
I was thinking about maybe blocking the two outer rows. Let me know what you would think about that. This would propably be quite an improvement in reducing the playing time on the map.
cheers. Pezi