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[16x16] Red Carpet (Lava Style)

PostPosted: 08.01.2014, 08:43
by Apos
This is a map I made a couple months ago, but I wanted to test it before posting it. Looks like I can't so may as well post it now.

Single Player:
Image
Image Link

Four Players:

Path Design:

Download the archive:


Old Versions:


If it turns out that the path is too short, I can easily add in an other loop.

Re: Red Carpet (Lava Style)

PostPosted: 08.01.2014, 10:20
by Bianca1989
Reminds me of mastesofcreep :roll:

Image

Re: Red Carpet (Lava Style)

PostPosted: 09.01.2014, 00:43
by Knappe8
Red Creeps + Towers are hard to see, I think.

Re: Red Carpet (Lava Style)

PostPosted: 09.01.2014, 06:25
by Apos
Bianca1989 wrote:Reminds me of mastesofcreep :roll:

Image

Thanks for the heads up! I never saw that map before but I had a feeling the path may have been used before. I'll try to make the path slightly more original.

Knappe8 wrote:Red Creeps + Towers are hard to see, I think.

Good to know, I'll do something about that too.

Re: Red Carpet (Lava Style)

PostPosted: 09.01.2014, 08:40
by Apos
Sorry for the double post, but here is the new version:

Single player:

Four Players:

Path Design:

Download the archive:

Re: Red Carpet (Lava Style)

PostPosted: 09.01.2014, 18:07
by Seraph07
The desing of the background and path is much better.
The path is diversify with some good deffspots in the end and a good one in the middle.

I think it will be fun to play it and I also think that this design is not your limit. So I see further in the future and hope your skill of improvement is not finished yet.

Thank you very much for still letting your old versions in the first post, so people will understand Bianca and nobody gets confused.

And the last point:
please upload your maps in the forum! Imagehacks deletes images after some time and we dont want to have a gap in the forum. Thank you very much. :)

Re: Red Carpet (Lava Style)

PostPosted: 09.01.2014, 22:50
by Apos
Seraph07 wrote:The design of the background and path is much better.
The path is diversify with some good deffspots in the end and a good one in the middle.

I think it will be fun to play it and I also think that this design is not your limit. So I see further in the future and hope your skill of improvement is not finished yet.

I'll be studying the path in that case, I'm sure there are still ways to make it better.

Seraph07 wrote:Thank you very much for still letting your old versions in the first post, so people will understand Bianca and nobody gets confused.

The least I can do is to preserve the context, otherwise posts end up in the wrong order. ;)

Seraph07 wrote:And the last point:
please upload your maps in the forum! Imagehacks deletes images after some time and we dont want to have a gap in the forum. Thank you very much. :)

I'll have to check that out, so far, none of my images appear to have been deleted. I have been using them since 2010. (Images hosted by the forum end up with scroll bars, so if I can do something to keep the integrity...) (I'll have to experiment.)

Thanks everyone for the feedback so far! Keep it coming!

Re: Red Carpet (Lava Style)

PostPosted: 10.01.2014, 09:48
by Apos
Slightly improved version. I'm still not sure about the end, but I consider the start and the middle to be finalized.

Single player:

Four Players:

Path Design:


Download the archive:

Re: Red Carpet (Lava Style)

PostPosted: 10.01.2014, 11:13
by Pezinator
The path should be fine. But the design is my Main concern.

Re: Red Carpet (Lava Style)

PostPosted: 11.01.2014, 11:20
by manuel
I like it, dcode or whoever, add it!

Re: Red Carpet (Lava Style)

PostPosted: 11.01.2014, 13:22
by ellie
i think its hard to see the red creeps...

Re: Red Carpet (Lava Style)

PostPosted: 11.01.2014, 15:15
by dasmania5824
ellie wrote:i think its hard to see the red creeps...


I think white creeps are also hard to see on Straight Jacket. If only creeps had sharp edges this wouldn't be a problem. Maybe he should make the path pink we don't have many maps with a pink path. Would you like to try that Apos, and let the people vote?

Re: Red Carpet (Lava Style)

PostPosted: 11.01.2014, 20:21
by Apos
dasmania5824 wrote:
ellie wrote:i think its hard to see the red creeps...


I think white creeps are also hard to see on Straight Jacket. If only creeps had sharp edges this wouldn't be a problem. Maybe he should make the path pink we don't have many maps with a pink path. Would you like to try that Apos, and let the people vote?


Here are a couple tests:


Edit: Added a version 8 and 9.

Re: Red Carpet (Lava Style)

PostPosted: 12.01.2014, 01:04
by Pezinator
Version 8 is quite nice actually

Re: Red Carpet (Lava Style)

PostPosted: 12.01.2014, 02:25
by Apos
Pezinator wrote:Version 8 is quite nice actually

In that case, here is version 10:

Single Player:

Four Players:


Perhaps I should pick an other name for the map though.

Re: [16x16] Red Carpet (Lava Style)

PostPosted: 15.01.2014, 09:42
by Apos
Here is a different attempt. This time, the design has been drawn by hand.

Single Player:

Four Players:


Or with the old background:

Single Player:

Four Players:

Re: [16x16] Red Carpet (Lava Style)

PostPosted: 11.09.2014, 09:48
by krunx
Can't download your new versions.

I would give it a try and add it to TESTING.

Re: [16x16] Red Carpet (Lava Style)

PostPosted: 11.09.2014, 21:37
by Apos
krunx wrote:Can't download your new versions.

I would give it a try and add it to TESTING.

You can't download the archive in the op?

Re: [16x16] Red Carpet (Lava Style)

PostPosted: 11.09.2014, 21:59
by aleqqqs
i think the color is going to be a problem. red creeps on red path.

Re: [16x16] Red Carpet (Lava Style)

PostPosted: 11.09.2014, 21:59
by Seraph07
Please remove the raster from the path.