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[32x16] Synapsis

PostPosted: 26.12.2012, 17:56
by aleqqqs
since there is only 1 very short coop map.
path length: 56

all fields blocked outside the blue area


Re: [32x16] Synapsis

PostPosted: 26.12.2012, 18:53
by Donliri
i like this , good job

Re: [32x16] Synapsis

PostPosted: 26.12.2012, 19:10
by Magneto
Hi

Nice Map

MFG Mag

Re: [32x16] Synapsis

PostPosted: 26.01.2013, 13:03
by Seraph07
I like the path.
I dont like the pathdesign, I realy prefer a straight flow.
A raster would be good.
The mapdesign is ok, nothing special but it takes his job.

Good coop map, will be funny to play it.

Re: [32x16] Synapsis

PostPosted: 26.01.2013, 13:33
by Knappe8
Wird am Ende keiner spielen wollen...

Re: [32x16] Synapsis

PostPosted: 26.01.2013, 13:41
by Seraph07
Please writte english or bilingual.
Please give reasons why:"nobody will play this map".
Why would you dont play this map and what could be better to play a map like this?

Do you have suggestions in mind how you would change the path to be more interesting?

Re: [32x16] Synapsis

PostPosted: 26.01.2013, 16:13
by Pezinator
If i may make a guess I'd say cause the map is too short. But acutally it is easier to defens than longepeedvec. It's true that the design is a bit disturbing. At first I was wondering which of this strange feets is the start. Before I realized, that the path is in the middle

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 04:24
by Chadworthy
I like it, especially the background.
Good job, I would play it.

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 10:00
by manuel
SS?
Was kommt als nächstes? AH?

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 11:51
by Seraph07
Do you mean this thread:
viewtopic.php?f=19&t=1653
or do you mean the path from Synapsis which flows like a S?

If you mean the first: please dont spam.
If you mean the secound: there is no problem with that.

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 12:24
by manuel
Never seen that map, I´m talking about the path´s SS, it reminds me of something, but I don´t remember of what...
I could google it and have a look at the results...

You say, that theres no problem? Imho, there´s rather a problem, than with the swastica maps.

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 13:45
by aleqqqs
that swastika / SS rune bullshit is just absurd. :rolleyes:

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 20:43
by Flipper
I like the coloring.

Gonna be nitpicky------
any chance of removing the line where the energy bolts meet on the dual screen? maybe just a little blend at the edge might fix.
I think this will be a fun one to play

Yo say all blocks outside the blue are blocked...does that include the "energy beams" as well? or are those buildable?

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 20:58
by Pezinator
Come on this ss and swastika stuff is getting akward. Nobody will think about that. I wouldn't even have thought about that till manuel mentioned it and even now I don't care about it. My opinion of the map is the same as before. Design perfect maybe the path is not that special, but that's my opinion. I am definitely no friend of vectorpaths, so i'd say I am the wrong person for this map. But others will definitely like it!!

Re: [32x16] Synapsis

PostPosted: 02.02.2013, 23:39
by aleqqqs
Flipper wrote:Yo say all blocks outside the blue are blocked...does that include the "energy beams" as well? or are those buildable?


no those arent buildable, they dont fit in the grid

Re: [32x16] Synapsis

PostPosted: 03.02.2013, 07:35
by Chadworthy
I definitely like the binary code background! Very awesome! I was interested to see if it spelled anything, and it ends up spelling swastika and Hitler...
lol jk. :lol:

Re: [32x16] Synapsis

PostPosted: 17.02.2013, 04:11
by lunareclipse
Nice

Re: [32x16] Synapsis

PostPosted: 21.02.2013, 21:37
by C0re
Könnte man gleich zu den Wettkampf-Karten geben.
Pfad ist zwar kurz aber durch die 2 Kurven doch super zu deffen.
Design ist auch schön, nicht überladen und angenehm anzusehen.

Re: [32x16] Synapsis

PostPosted: 16.11.2013, 21:12
by EasyX
SURVIVOR DIFFICULTIES
Easy: 88
Medium: 99
Hard: 102

Mapfiles

Re: [32x16] Synapsis

PostPosted: 20.12.2016, 12:42
by Seraph07
New survivor values

Easy: 104
Medium: 112
Hard: 116