ALT wrote:Daninja wrote:Even if you thought that in the very first glance, before the game would start you'd assume that the red marks the blocked areas, not X, because it wouldn't make much sence.
Why would i assume that? That makes less sense than assuming that X is blocked
Ok, now I understand why the map creator is discussing with you here on 3 pages, because you clearly are out of common sences....if the grey Xs were blocked, this map would be pretty much unplayable, so a normal person would assume, that RED marks blocked and grey is just plain underground.
ALT wrote:That is different, on those map they have no chance to do it differently, in this map he has the chance to make it clear, but he doesnt want to because he wants to be ultra special.
That's just simply not true, they had chance to make it differently, there ALWAYS is a way to do it differently if you try hard enough. And I like that the mapauthor is trying to be creative, if everybody was as conservative as you, the maps would be extraboring. So thanks for nothing.
ALT wrote:Im fine with the red though, i can live with it, but its ugly to me; i dont care if a map is (slightly) ugly, i can live with it! but if it looks illogical then i start screaming
(like with the X's case). I only made that yellow suggestion because i thought it looked better than those red thing. And i still think it looks better, sorry.
No, the map is nice, it's logical to everybody but you.
IMPORTANT THING: EVEN IF SOMEBODY WOULD BE SO FOOLISH TO THINK EVERY GREY X MEANS BLOCKED, HOW LONG WOULD IT ACTUALLY TAKE HIM AFTER THE GAME STARTS TO REALISE WHERE (S)HE CAN BUILD? YOU CAN JUST SLIDE OVER THE TWO PARTS OF THE UNDERGROUND WITH YOUR MOUSE, AND IN 1 SEC YOU SURELY KNOW WHERE YOU CAN BUILD AND WHERE YOU CAN'T.To sum it up, the map path is good, almost all designs are okay and logical, stop whining here about that the map design is not 100% to your taste, there are many maps I hate design-wise but still like to play path-wise. Stop being a child and contribute with some idea that can simply help this map move forward, not with design alternatives that really don't change anything significant.
"NO FRIPPERY. PURE GAMING. ARE YOU SMART ENOUGH?"
Where have I seen this?
So quit all the frippery about this map design, I think the most acceptable and nice is the one the mapauthor posted 2 or 3 posts up replying to Pezinator. Let's go with that and quit this frippery and get back to pure gaming