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Doublecircle 16x16

PostPosted: 26.04.2012, 16:27
by domitmn
Hello,

I saw the request for some more short maps in the off-topic.

The color was chosen after I read a discussion about too many red and green maps ;)

current Path length: 36 (excl. start&end)

Both circles are about 1,5 rounds long.

[spoiler]
doublecircle.jpg
doublecircle.jpg (137.46 KiB) Viewed 3872 times
[/spoiler]

Re: [16x16] Doublecircle [shortmap]

PostPosted: 27.04.2012, 20:45
by Pezinator
Good idea. Could be a nice short map! But personaly i think, that the map is a little bit too empty. Which means, that path is a little bit to short, although i really like short maps! But i think you can hardly deff the creeps

Re: [16x16] Doublecircle [shortmap]

PostPosted: 29.04.2012, 10:12
by domitmn
I think the two 1.5-circle rounds offer enough time to deff creeps.

Re: [16x16] Doublecircle [shortmap]

PostPosted: 29.04.2012, 12:55
by Pezinator
domitmn wrote:I think the two 1.5-circle rounds offer enough time to deff creeps.

Well, everybody will deff the same way. put two towers in the circle and that's it. I am not completely sure about this Map. Maybe it could be fun, but maybe not. I think you have to test it. But unfortunately I can't

Re: [16x16] Doublecircle [shortmap]

PostPosted: 30.04.2012, 15:03
by Alex1997
I think it's a nice idea, the path is longer, or as long as Speedvector, but much better to deff ;)
I like it, the colours are nice, not too bright, i like it :)

Re: [16x16] Doublecircle [shortmap]

PostPosted: 30.04.2012, 23:05
by Pezinator
Alex1997 wrote:I think it's a nice idea, the path is longer, or as long as Speedvector, but much better to deff ;)
I like it, the colours are nice, not too bright, i like it :)

Are you sure? Well if this is true, I have to change my point of view and say I like this Map too. Altough I am not pretty sure about it. But if it is really as long as Speedvector I'd say let's give it a try

Re: [16x16] Doublecircle [shortmap]

PostPosted: 30.04.2012, 23:47
by indeX
I think it would be too easy defending here. A shortmap is not easy! Moreover the path is not particularly so i think at this point..

Re: [16x16] Doublecircle [shortmap]

PostPosted: 01.05.2012, 11:12
by ImTheSupervisor
I actually do like this one! Its similar to Speedloop, but it affords different tactics. Plus: The design really kicks ass!

Re: [16x16] Doublecircle [shortmap]

PostPosted: 18.05.2012, 21:58
by ALT
I would play it.

Re: [16x16] Doublecircle [shortmap]

PostPosted: 22.05.2012, 16:37
by dcode
I like the path but I am unsure about the graphics :)

Re: Doublecircle 16x16

PostPosted: 06.03.2017, 00:14
by Seraph07
Added to Testing

Survivor values
Easy: 101
Medium: 104
Hard: 107

[author] => domitmn
[size] => 16x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 36
[undergrounds] => 2
[min_length] => 38
[max_length] => 38
[url] => http://www.creeptd.com/mapfiles/doublecircle.zip
Image