[32x16] SecondChance

Inspired by dcode's SPEEDVECTORX2 map.
This map has one easy path, and one hard(er) path: Basically you get half the creeps, and other half you can kill easier. This allows nice tactics: The players should send hard creeps only to the hard path by counting which path they goes. The easy path makes the creeps circle around that 2x2 block many times, so it's easy to kill creeps there.
All in all, this should be an intersting map to play! What do you think ?
Edit: Changed shape to please complainers. What do you think about it now, guys?
This map has one easy path, and one hard(er) path: Basically you get half the creeps, and other half you can kill easier. This allows nice tactics: The players should send hard creeps only to the hard path by counting which path they goes. The easy path makes the creeps circle around that 2x2 block many times, so it's easy to kill creeps there.
All in all, this should be an intersting map to play! What do you think ?

Edit: Changed shape to please complainers. What do you think about it now, guys?