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Headquarters

Moderator: Map Officer

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alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 25.03.2017, 15:25

Headquarters

-91 Fields
-Slow-down Fields (on grey strips)
-Blocked Fields
Attachments
4plheadquarters.jpg
4plheadquarters.jpg (137.14 KiB) Viewed 13165 times
headquarters.zip
(37.2 KiB) Downloaded 377 times
Last edited by alexinator on 26.03.2017, 12:29, edited 5 times in total.

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Post 25.03.2017, 15:25

Re: Headquarters

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Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 25.03.2017, 15:35

Re: Headquarters

Thank you for your newest map and welcome back.

.map for the mapdata and not .map.txt

Added to Testing

Survivor values
Easy: 114
Medium: 118
Hard: 122

[author] => Alexinator
[size] => 16x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 89
[undergrounds] => 2
[min_length] => 91
[max_length] => 91
[url] => http://www.creeptd.com/mapfiles/headquarters.zip
Image
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 25.03.2017, 15:36

Re: Headquarters

Thank you too for the fast reply! Well, ill change it right now :)
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 25.03.2017, 15:37

Re: Headquarters

No need, I did it already. Please play the map. :)
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 25.03.2017, 15:40

Re: Headquarters

Great! :D Thanks a lot, im going to be active again these days.
I need to fix the map, it is a bit shifted ^^
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 25.03.2017, 16:04

Re: Headquarters

What do you say about unblocking all fields in between the path? Placing slows and such things will be a lot easier.
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 25.03.2017, 16:12

Re: Headquarters

Yeah, I guess you are right; had some problems with their placement on this match, ill fix that too now! thanks :)
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 26.03.2017, 12:30

Re: Headquarters

Updated! :)
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 26.03.2017, 15:08

Re: Headquarters

If you make an update, please post it in a new reply.

You made the same mistake again "headquarters.map.txt".
Here is a tutorial how you can change file extensions
http://www.mediacollege.com/microsoft/w ... hange.html

Updated your map.

[name] => HEADQUARTERS
[type] => testing
[featured] => 0
[likes] => 0
[neutral] => 1
[dislikes] => 0
[times_played] => 2
[author] => Alexinator
[size] => 16x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 89
[undergrounds] => 2
[min_length] => 91
[max_length] => 91
[survivor_difficulty] =>
[survivor_difficulty_easy] => 114
[survivor_difficulty_medium] => 118
[survivor_difficulty_hard] => 122
[url] => http://www.creeptd.com/mapfiles/headquarters.zip
Image

01.04.2017
New survivor values
Easy: 112
Medium: 116
Hard: 120
<<

alexinator

Ray
Ray

Posts: 141

Joined: 16.06.2014, 15:07

Post 27.03.2017, 11:37

Re: Headquarters

Thanks for the tutorial, now it should be right! :)
Attachments
headquarters.zip
(37.19 KiB) Downloaded 384 times

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