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Ancient Islands [16x16]

PostPosted: 18.11.2016, 06:07
by NinjaNic29
A similar but improved version of my old map. This one is much easier to tell where you can and cannot place towers. The creeps start in the lower left and loop around the center island before exiting in the upper right.

1 player:
Image
4 player:
Image

Please leave feedback, it's well appreciated! Thanks!
~NinjaNic

Re: Ancient Islands [16x16]

PostPosted: 18.11.2016, 15:19
by Knappe8
Its hard to define the path of your Creeps.
The border is to strong... You could think there are two path next to each other.

Maybe do something similar: Lilipads, or rocks, where the creeps could walk on.

Water isn't a good idea as path because you can't tell if there are any blue creeps on ;-)

And even if you understand, whats path and whats not, the way the creeps walk is not clear. They seem to walk the circle like two times? Are they going to do it clockwise?

Re: Ancient Islands [16x16]

PostPosted: 19.11.2016, 02:23
by NinjaNic29
Here is the updated version:

1 player:
Image
4 player:
Image

Please let me know what you think of this one!

Re: Ancient Islands [16x16]

PostPosted: 20.11.2016, 21:21
by Seraph07
Added to TESTING

Values
103 / 111 / 115

Re: Ancient Islands [16x16]

PostPosted: 22.12.2016, 09:14
by Seraph07
There are not enough good deffspots. It will stay in Testing.