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PERSPECTIVE[32X16]

PostPosted: 12.06.2016, 19:17
by lunareclipse
A battle takes place in the heights...

*Please note that there are no special features in path(clocks, tunnels, etc.)
*All spaces without the grid are blocked.
*Path is around 130-140 segments (for a 32x16)

Re: PERSPECTIVE[32X16]

PostPosted: 14.12.2016, 18:56
by Ximon
form:

correct format? Yes
all files? Yes
length: long
correct multiplayer mode? Yes


design:

characteristics 4/5
background design 3/5
path design 2/5 *plain
details 2/5
good resolution 3/5


playability:

variety 4/5
fun 4/5
def positions 4/5
creep visibility 5/5
tower visibility 2/5 *red , green , blue towers hard to see
apparent path course 2/5 *but i like the ide of tower spot field

35/55 *needs improvements, backround color, quality of background and maybe one stop at the path.

Re: PERSPECTIVE[32X16]

PostPosted: 13.01.2017, 09:32
by Seraph07
The mapdata has to look like this:
  Code:
# Map data
# compiled by CreepTD Map Editor 1.0.1
# at Sun, 12 Jun 2016 11:04:01 GMT

@author Lunareclipse
@strict
@size 32x16

# Path segments
 5,15 start
5,14
5,13
5,12
6,12
7,12
7,13
8,13
9,13
9,12
9,11
9,1
9,9
8,9
7,9
7,1
7,9
6,9
5,9
4,9
4,8
4,7
4,6
4,5
4,4
3,4
3,3
3,2
4,2
5,2
5,3
5,2
6,2
7,2
7,3
7,4
8,4
9,4
10,4
11,4
12,4
13,4
13,3
14,3
15,3
16,3
15,3
15,4
15,5
15,6
14,6
15,6
15,7
15,8
16,8
15,8
15,9
14,9
14,1
14,11
14,12
14,13
14,14
15,14
16,14
17,14
18,14
19,14
20,14
21,14
20,14
19,14
19,13
19,12
19,11
19,1
19,9
19,8
19,7
19,6
20,6
21,6
22,6
22,7
22,8
21,8
22,8
22,7
22,6
22,5
22,4
22,3
22,2
22,1
23,1
24,1
24,2
24,3
25,3
26,3
27,3
28,3
29,3
29,2
29,1
29,2
29,3
28,3
27,3
27,2
27,1
27,2
27,3
27,4
27,5
27,6
27,7
27,8
27,9
28,9
29,9
30,9
30,8
30,7
30,8
30,9
30,1
30,11
30,12
30,13
29,13
28,13
27,13
26,13
26,12
26,11
27,11
28,11
27,11
26,11
26,12
26,13
26,14
 26,15 end

# Blocked coordinates
4;15
3;15
2;15
2;14
2;13
2;12
2;11
1;11
1;10
2;10
2;9
1;9
1;8
2;8
2;7
3;7
3;6
2;6
1;6
1;7
0;6
0;5
1;5
1;4
0;4
0;3
1;3
1;2
1;1
1;0
2;0
3;0
4;0
5;0
6;0
7;0
8;0
8;1
8;2
8;3
9;3
9;2
9;1
9;0
10;0
10;1
10;2
11;2
11;1
12;1
12;2
13;2
14;2
15;2
16;2
17;2
17;1
17;0
18;0
19;0
20;0
21;0
22;0
23;0
24;0
25;0
26;0
27;0
28;0
29;0
30;0
31;0
31;1
31;2
31;3
31;4
31;5
31;8
31;9
31;10
30;4
29;4
28;4
21;4
20;4
19;4
18;4
17;4
17;3
21;3
21;2
21;1
26;4
24;4
25;4
23;4
17;5
5;7
5;6
6;6
6;7
7;7
7;6
8;5
9;5
9;6
8;6
8;7
9;7
10;7
6;15
7;15
11;14
15;11
16;11
17;11
18;11
18;10
17;10
17;9
17;8
17;7
17;6
24;14
23;14
24;13
23;13
24;12
24;11
20;11
20;10
21;10
21;11
22;11
23;12
23;11
23;10
22;10
24;10
24;9
24;8
24;7
24;6
24;5
12;7
11;7
12;8
11;8
12;9
11;9
13;11
12;14
12;13
11;12
12;11
11;10
12;10
11;11
12;12
11;13
8;15
9;15
10;15
11;15
12;15
13;15
14;15
15;15
16;15
17;15
18;15
19;15
20;15
21;15
22;15
23;15
24;15
25;15
27;15
28;15
29;15





Improvements in the original mapfile

The descriptions has to be the same:
perspective.map and perspective.jpg

The description has to be in lowercase:
not PERSPECTIVE[32x16].png

The description of the mapfile needs to end with .map:
not perspective.map.txt

The map data has to be one below the other:
1
2
3
and not 1 2 3 (not everything in one line of code)

You have to add one empty row in the end of your mapdata:
1,1 start
1,2
1,3 end

# no blocked coordinates
> <*

and if you block coordinates you have to add 2 blank rows in your .map file:
# blocked coordinates
> <*
> <*

* without the "greater than" symbol

Re: PERSPECTIVE[32X16]

PostPosted: 13.01.2017, 09:33
by Seraph07
Added to TESTING

Survivor values
Easy: 120
Medium: 125
Hard: 130

[author] => Lunareclipse
[size] => 32x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 142
[undergrounds] => 2
[min_length] => 144
[max_length] => 144
You can download the corrected mapfile here
[url] => http://www.creeptd.com/mapfiles/perspective.zip

Re: PERSPECTIVE[32X16]

PostPosted: 23.03.2017, 12:34
by Darkblades
Raus damit. Pfad stimmt nicht mit Design überein.

Re: PERSPECTIVE[32X16]

PostPosted: 23.03.2017, 14:30
by Seraph07
Updated the path.
Resetted all survivor modes.

New survivor values
Easy: 114
Medium: 118
Hard: 122

Good deffspots all over the map, many blocked fields, relative low survivorvalues.

[name] => PERSPECTIVE
[type] => fun
[featured] => 0
[likes] => 0
[neutral] => 1
[dislikes] => 0
[times_played] => 32
[author] => Lunareclipse
[size] => 32x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 144
[undergrounds] => 2
[min_length] => 146
[max_length] => 146
[survivor_difficulty] =>
[survivor_difficulty_easy] => 114
[survivor_difficulty_medium] => 118
[survivor_difficulty_hard] => 122
[url] => http://www.creeptd.com/mapfiles/perspective.zip
Image