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Portal [16x16]

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xdXP

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Speedy Raider
Speedy Raider

Posts: 197

Joined: 24.05.2012, 20:19

Location: Too high to know one

Post 11.12.2013, 23:22

Portal [16x16]

Portal themed map nothing else needed to say :lol:

* i might do a 3d room.
Attachments
portal.zip
(25.41 KiB) Downloaded 68 times
path.png
path.png (77.15 KiB) Viewed 2572 times
map_16x16.jpg
map_16x16.jpg (31.21 KiB) Viewed 2578 times
Last edited by xdXP on 11.12.2013, 23:52, edited 1 time in total.
I don't do drugs. I am drugs.

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Post 11.12.2013, 23:22

Re: Portal [16x16]

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Magneto

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Vulture
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Post 11.12.2013, 23:36

Re: Portal [16x16]

Hi

Nice Map

MFG Mag
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MasterRush

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Mercury
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Post 11.12.2013, 23:48

Re: Portal [16x16]

This outsanding piece of art will surely be remembered by generations and generations to come.
wow such signature wow
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Knappe8

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Post 12.12.2013, 09:34

Re: Portal [16x16]

I don't like it.
1. the way is bullshit
2. the design is not nice
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xdXP

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Speedy Raider
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Post 12.12.2013, 18:32

Re: Portal [16x16]

I like when people are honest with their opinion.
But calling bullshit? I find that offensive.
In fact i did this map freely and with goodwill for the game so i belive i deserve more respect.
I said on the op i might do a 3d room and when i do it i will add portals on the side walls that means i have to do a new path so i think that will improve the "bullshit way".
The path i find it alot more interesting than many others tournament maps but i need to play the map to be shure.

Btw do all the maps have to end right beside the start of the next position to be good? If you think the way is "bullshit" i belive you can do one alot better. Atleast you do something for the game and far more productive than saying bullshit, no?
I don't do drugs. I am drugs.
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Flipper

Ray
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Joined: 23.08.2012, 02:52

Post 18.03.2014, 00:13

Re: Portal [16x16]

What I don't like about this, and it is no fault of yours, is that the perspective of the 3d objects really don;t mesh well with the 2d path.
I like the story of it though go to first console, enter a key code, then run down a corridor, run to a 2nd and 3rd console enter a few more commands then run to the portal that is now open.

I think there is some room for improvement in both the flow of the path and the design and texture of the room though.
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Seraph07

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Mothership
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Post 18.01.2017, 12:47

Re: Portal [16x16]

Design is ok.
Path is good.

Added to Testing

Survivor values
Easy: 112
Medium: 118
Hard: 122

[author] => XDXP
[size] => 16x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 108
[undergrounds] => 0
[min_length] => 108
[max_length] => 108
[url] => http://www.creeptd.com/mapfiles/portal.zip

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