Not logged in
FAQ  •  Advanced search  •  Login

[32x16] RUN!! [Verlaufen]

Moderator: Map Officer

<<

GhostStalker

Large Manta
Large Manta

Posts: 63

Joined: 26.01.2012, 08:24

Post 21.10.2013, 08:44

[32x16] RUN!! [Verlaufen]

A Recreation of Verlaufen, big enough for coop games. enjoy.
The same path, so no loops or clocks, 1 entrance/exit.
Attachments
Run.txt
(2.14 KiB) Downloaded 106 times
Run !!.zip
(273.71 KiB) Downloaded 107 times
Run.jpg
Run.jpg (92.87 KiB) Viewed 5126 times

Sponsor

Post 21.10.2013, 08:44

Re: [32x16] RUN!! [Verlaufen]

<<

krunx

User avatar

Mothership
Mothership

Posts: 2172

Joined: 13.07.2011, 07:25

Location: Cologne

Post 22.06.2014, 22:05

Re: [32x16] RUN!! [Verlaufen]

path is to long!
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 13.05.2015, 00:57

Re: [32x16] RUN!! [Verlaufen]

So what if its too long. Just cuz you don't like long maps doesn't mean they aren't my favorite
<<

Pezinator

User avatar

Express Raptor
Express Raptor

Posts: 1254

Joined: 11.03.2012, 20:27

Post 13.05.2015, 08:25

Re: [32x16] RUN!! [Verlaufen]

ThexJoker wrote:So what if its too long. Just cuz you don't like long maps doesn't mean they aren't my favorite


The Main point here is Not that Krunx doesn't like the Map. It's rather that the map is not ideal for playing. Coop games, when not played on a really short map like longspeedvec, tend to be quite long.
This map here is more then 30 fields longer then the current longest coop map Sober. A normal Game on Sober normally has 130 Rounds or more which is equal to over half an hour playing time. That means a normal coop game on this map could quite likely last 45 minutes. Most of the players here simply don't want to play such long maps.
Especially since you can see which team is going to win after about a hundred rounds.

Taking all that into account the Team decided not to take the map into the game.
"Have no fear of perfection; you'll never reach it."
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 13.05.2015, 09:31

Re: [32x16] RUN!! [Verlaufen]

Wow 30 fields longer than sober. Alright I understand now. Does not look that long
<<

ThexJoker

Ray
Ray

Posts: 114

Joined: 18.05.2012, 07:25

Post 13.05.2015, 09:34

Re: [32x16] RUN!! [Verlaufen]

If anyone does redo this map. you could take out the first two turnarounds and make it go straight up to the third path. make a few blocked sections in the bottom right
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 17.05.2015, 16:05

Re: [32x16] RUN!! [Verlaufen]

Or speed the way untill the first two dead ends up.
<<

Ximon

User avatar

Phoenix
Phoenix

Posts: 927

Joined: 13.07.2011, 17:08

Post 14.12.2016, 19:00

Re: [32x16] RUN!! [Verlaufen]

Find verlaufen schon langweilig zu deffen, wartest 5 min bis ein creep an den (viel zu guten) defspot kommt.
finde auch ne überabeitung nicht sinnvoll, da der pfad einfach langweilig ist und mega unkreativ.
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 13.01.2017, 09:54

Re: [32x16] RUN!! [Verlaufen]

The design is good, the path is complicated. It is way to long for standard gameplay.
We will see how the playerbase will decide, maybe it is worth to stay in the mappool.

The zipfile contained some errors.
All documents need the same description
wrong: "Run !!" for the .zip and "Run" for .jpg & .txt.
right: run.zip; run.jpg; run.map

Never use the space character for your mapnames.
The mapname has to be in lowercase.
The mapdata has to be named .map and not .txt.



Added to Testing

Survivor values
Easy: 130
Medium: 136
Hard: 142

[author] => GhostStalker
[size] => 32x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 323
[undergrounds] => 0
[min_length] => 323
[max_length] => 323
[url] => http://www.creeptd.com/mapfiles/run.zip
<<

Seraph07

User avatar

Mothership
Mothership

Posts: 2785

Joined: 09.07.2011, 13:26

Location: Hildesheim

Post 22.02.2017, 17:00

Re: [32x16] RUN!! [Verlaufen]

MJochen was able to play this map to 480 rounds.

New survivor values
Easy: 135
Medium: 142
Hard: 149

Return to Maps: TESTING

Who is online

Users browsing this forum: No registered users and 19 guests

© CreepTD.com · Powered by phpBB · Style by ST Software