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[16x16] Whitevector

PostPosted: 10.08.2013, 20:36
by Seraph07
whitevector_0.jpg
whitevector_0.jpg (19.25 KiB) Viewed 1475 times

SURVIVOR DIFFICULTIES
Easy: 0
Medium: 0
Hard: 0
Mapfiles

Re: [16x16] Whitevector

PostPosted: 10.09.2013, 14:16
by AzulShiva
https://drive.google.com/folderview?id= ... sp=sharing

Pls rate and give constructive critics so I can do better on the next map ;)

Re: [16x16] Whitevector

PostPosted: 10.09.2013, 17:45
by AzulShiva
Whitevector09.jpg
Whitevector09.jpg (49.48 KiB) Viewed 1426 times

Re: [16x16] Whitevector

PostPosted: 10.09.2013, 21:44
by Pezinator
Ok since all of your remakes are good somehow and there are other people rating the design i try to stick at rating the path.
About the path i'd say it's neither bad nor good. It's seems to be quite a nice path but I'm not really sure if we need to take this map back to game. We have plenty better ones, that would deserve to get back into the game.

Re: [16x16] Whitevector

PostPosted: 25.02.2014, 03:27
by PlixFiz
i would play this map, i prefer more of the older, single paths, not dual pathed crossing over 4 times and then combing into one or something, i really like the look of this one.