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[16x16] Diseasedvector

Posted:
10.08.2013, 18:36
by Seraph07

- diseasedvector_0.jpg (23.27 KiB) Viewed 1701 times
SURVIVOR DIFFICULTIES
Easy: 90
Medium: 95
Hard: 100
Mapfiles
Re: [16x16] Diseasedvector

Posted:
10.09.2013, 14:20
by AzulShiva
Re: [16x16] Diseasedvector

Posted:
10.09.2013, 17:52
by manuel
Thumbs up for v3-v5, its a great background.
Re: [16x16] Diseasedvector

Posted:
10.09.2013, 21:37
by Pezinator
personally i'd go for number one. But v3 and v5 as manuel said aren't bad either. The only thing i am concerned is the red part in the path. Not sure if it works with the red creeps. But beside that anoter nice remake. If all your future maps look like this i think we'll get some nice old maps back!
Re: [16x16] Diseasedvector

Posted:
03.02.2014, 17:16
by GhostStalker
This map would not load. It kept saying check the map settings, but i couldn't find anything wrong.
--combo game mode
Re: [16x16] Diseasedvector

Posted:
03.02.2014, 17:45
by Pezinator
FIXED BY KRUNX.
REASON: No survivor values set.
Re: [16x16] Diseasedvector

Posted:
09.02.2014, 21:27
by Flipper
fun map Would like to see DiseasedVector04.jpg come to final