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[16x16] Diseasedvector

PostPosted: 10.08.2013, 18:36
by Seraph07
diseasedvector_0.jpg
diseasedvector_0.jpg (23.27 KiB) Viewed 1701 times

SURVIVOR DIFFICULTIES
Easy: 90
Medium: 95
Hard: 100
Mapfiles

Re: [16x16] Diseasedvector

PostPosted: 10.09.2013, 14:20
by AzulShiva

Re: [16x16] Diseasedvector

PostPosted: 10.09.2013, 17:11
by Seraph07
DiseasedVector01.jpg
DiseasedVector01.jpg (92.31 KiB) Viewed 1683 times
DiseasedVector02.jpg
DiseasedVector02.jpg (91.53 KiB) Viewed 1683 times
DiseasedVector03.jpg
DiseasedVector03.jpg (77.11 KiB) Viewed 1683 times
DiseasedVector04.jpg
DiseasedVector04.jpg (76.49 KiB) Viewed 1683 times
DiseasedVector05.jpg
DiseasedVector05.jpg (76.1 KiB) Viewed 1683 times
DiseasedVector06.jpg
DiseasedVector06.jpg (50.09 KiB) Viewed 1683 times
DiseasedVector07.jpg
DiseasedVector07.jpg (49.48 KiB) Viewed 1683 times
DiseasedVector08.jpg
DiseasedVector08.jpg (49.1 KiB) Viewed 1683 times

Re: [16x16] Diseasedvector

PostPosted: 10.09.2013, 17:52
by manuel
Thumbs up for v3-v5, its a great background.

Re: [16x16] Diseasedvector

PostPosted: 10.09.2013, 21:37
by Pezinator
personally i'd go for number one. But v3 and v5 as manuel said aren't bad either. The only thing i am concerned is the red part in the path. Not sure if it works with the red creeps. But beside that anoter nice remake. If all your future maps look like this i think we'll get some nice old maps back!

Re: [16x16] Diseasedvector

PostPosted: 03.02.2014, 17:16
by GhostStalker
This map would not load. It kept saying check the map settings, but i couldn't find anything wrong.

--combo game mode

Re: [16x16] Diseasedvector

PostPosted: 03.02.2014, 17:45
by Pezinator
FIXED BY KRUNX.
REASON: No survivor values set.

Re: [16x16] Diseasedvector

PostPosted: 09.02.2014, 21:27
by Flipper
fun map Would like to see DiseasedVector04.jpg come to final