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[32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 01:17
by NeoGriever
(English open the spoiler)
[spoiler]This map has a very large path. But at the end its getting harder to survive, because there some fields blocked.

Paket: Direct download Sponsored Download (Adf.ly)
Fields: 265
Special functions: none

I hope, my GIMP-skills impress you and the map you find good too.

And: All not-grass fields there was dirt are blocked fields. ;)[/spoiler]

Diese Map hat einen äußerst langen Pfad. Ist aber gegen ende schwer zu deffen, da dort vieles geblockt ist.

Paket: Direktdownload Sponsored Download (Adf.ly)
Anzahl Felder: 265
Spezialfunktionen: Keine

Ich hoffe, meine GIMP-Künste gefallen euch und die Map ist für euch auch ansprechend.

PS: Alles, was anstelle von grünem Gras braune Erde darstellt, sind geblockte Felder :)

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 04:51
by Flipper
I like the background, but the path seems a little harsh on the eyes

I like the path layout, but it appears there are too many blocked areas.

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 08:59
by Magneto
Hi

Glaube zu lang oder ?

MFG Mag

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 11:11
by NeoGriever
The path is a one-way-path. at the end it "spins" around the free blocks each an then goes up and the second line left and down and to the end. @Flipper

Das ganze wird am ende hin richtig schwierig. Dafür ist jedoch die Anzahl der freien Blöcke ausreichend. Es wird schwer, aber die Creeps sind auch noch recht lange da.

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 13:03
by Pezinator
Wasn't sure at first if the map is really to long. But since Sober has only 190 something path elements this one is clearly to long. Maybe but only maybe the many blocked areas shorten the map. But i think it might take quite a while till the game get's interessting it might be boring at the start.

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 13:17
by aleqqqs
extremely oversaturated path texture

Re: [32x16] The GrassAttack (very large map)

PostPosted: 17.02.2013, 15:25
by NeoGriever
Pezinator wrote:Wasn't sure at first if the map is really to long. But since Sober has only 190 something path elements this one is clearly to long. Maybe but only maybe the many blocked areas shorten the map. But i think it might take quite a while till the game get's interessting it might be boring at the start.

A the start its easy. sure. but if the creeps pass the beginning part, they will be harder to destroy because there are some blocked fields.

about the oversaturated map: its not easy to decrease saturation with no loosing the grass- and dirt-style ...

Re: [32x16] The GrassAttack (very large map)

PostPosted: 21.02.2013, 20:00
by krunx
Please upload the map data over the Forum!

Re: [32x16] The GrassAttack (very large map)

PostPosted: 22.02.2013, 08:03
by NeoGriever
Done @krunx

Re: [32x16] The GrassAttack (very large map)

PostPosted: 22.01.2017, 13:42
by Seraph07
Added to Testing

Survivor values
Easy: 125
Medium: 130
Hard: 135

[author] => NeoGriever
[size] => 32x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 262
[undergrounds] => 2
[min_length] => 264
[max_length] => 264
[url] => http://www.creeptd.com/mapfiles/grassattack.zip
Image