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[32x16] Soccer

PostPosted: 17.12.2012, 03:52
by Cashier
hello,

this map has very few building spots (guess what - eleven). everything else besides the "players" is blocked. every single tower/spot is very important, as well as the decision which creeps to send the opponents.

i assume, blue creeps are very strong here due to the lack of slow tower building spots.

at first i thought it might be too short (or rather, too few building spots), but then i thought about speedvector which has more building space, but only a hand full of good one's.

i like having to pick the towers carefully.

  Code:
# Map data
# compiled by CreepTD Map Editor 1.0.1
# at Mon, 17 Dec 2012 02:46:32 GMT

@author Cashier
@strict
@size 32x16

# Path segments
1,7 start
2,7
3,7
4,7
5,7
6,7
7,7
8,7
9,7
9,6
9,5
10,5
11,5
12,5
13,5
13,6
13,7
13,8
13,9
13,10
13,11
14,11
15,11
16,11
17,11
18,11
19,11
20,11
21,11
22,11
22,10
22,9
21,9
20,9
19,9
18,9
17,9
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14,9
13,9
12,9
11,9
10,9
9,9
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5,9
4,9
3,9
3,8
3,7
3,6
3,5
3,4
3,3
4,3
5,3
6,3
7,3
8,3
9,3
10,3
11,3
12,3
13,3
14,3
15,3
16,3
17,3
18,3
18,4
18,5
19,5
20,5
21,5
22,5
23,5
23,6
24,6
24,7
24,8
25,8
25,7
25,6
26,6
26,7
26,8
27,8
28,8
29,8
30,8 end


# Blocked coordinates
0;0
0;1
0;3
0;2
0;4
0;5
0;6
0;7
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0;9
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0;11
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1;0
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2;0
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3;0
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3;10
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3;15
4;0
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7;0
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10;0
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11;0
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12;0
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13;0
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14;0
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15;0
15;1
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16;0
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18;0
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20;0
20;1
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21;0
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23;0
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24;0
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27;0
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30;0
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30;11
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31;0
31;1
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31;11
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31;14
31;15

Re: soccer

PostPosted: 17.12.2012, 11:27
by krunx
I think, that this map will be unplayable, because there is not enough space to build!

Re: soccer

PostPosted: 17.12.2012, 13:38
by GrammaNazi
*is

Re: soccer

PostPosted: 17.12.2012, 15:24
by Darkblades
GrammaNazi wrote:*is

GrammaNazi...Grammar*Nazi :roll:

Re: soccer

PostPosted: 17.12.2012, 16:14
by Cashier
i think it will be playable. it just (obviously) ends sooner than it would if there were more building spots.

there are only 11 building spots, but as i said, in speedvector you usually dont even get to build more than a couple green or blue towers.

consider it a "short map", not due to its path, but due to its limited building spots.

Re: soccer

PostPosted: 17.12.2012, 17:42
by Sazuminerados
But there are 22men on a field ;)

Why not make 22 building spots, I think it could become interesting :)

Re: soccer

PostPosted: 17.12.2012, 22:50
by Pezinator
It has to be at least like this:
Less defence spots are just unplayable. Btw. I added the squares for a better overview.

Re: soccer

PostPosted: 18.12.2012, 18:58
by Rambo196
I thought there exists something like a maptester ^^. They should test this map. I think it is a great map with a lot of diffrent strategies.

Re: soccer

PostPosted: 18.12.2012, 19:14
by Pezinator
Maptester :D Something like this existed a long time ago. But since ellie and IndeX aren't here anymore. There are none.
Anyway Rambo. Why not let us two fill that post. ;)

Re: soccer

PostPosted: 19.12.2012, 01:19
by Cashier
don't worry, i tested this map in my mind, and it's awesome :)

Re: soccer

PostPosted: 19.12.2012, 22:17
by Katze
ok if you tested it allready in your mind it must be great

Re: soccer

PostPosted: 14.02.2013, 18:47
by aleqqqs
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Re: [32x16] Soccer

PostPosted: 07.04.2013, 15:34
by Ximon
I really like the concept and idea behind this. with 11 spots its unplayable because u need slows!! 22 spots could be playable. i think this map could be moved to the maptesting area!

Re: [32x16] Soccer

PostPosted: 20.01.2017, 21:49
by Seraph07
Updated the path for Aleqqqs Design.
Adding the blocked fields was a mess. I tryed to do it easier in excel but it didnt worked.

Added to Testing

Suvivor values
Easy: 107
Medium: 110
Hard: 113

[author] => Cashier
[size] => 32x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 93
[undergrounds] => 2
[min_length] => 95
[max_length] => 95
[url] => http://www.creeptd.com/mapfiles/soccer.zip
Image