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zero divide 16x16

PostPosted: 06.08.2012, 01:21
by Dextern
This is my first attempt at making a map, called Zero Divide.
It is 115 segments long.
One entrance and one exit.
Text:

@author Dextern
@strict
@size 16x16

# Path segments
12,16 start
12,15
12,14
11,14
10,14
9,14
8,14
7,14
6,14
5,14
4,14
3,14
3,13
2,13
2,12
1,12
1,11
1,10
1,9
1,8
1,7
1,6
1,5
1,4
1,3
1,2
1,1
2,1
3,1
4,1
5,1
6,1
7,1
8,1
9,1
10,1
11,1
12,1
13,1
14,1
14,2
14,3
14,4
13,4
12,4
11,4
11,3
11,2
11,1
11,0
10,0
9,0
9,1
9,2
9,3
9,4
9,5
9,6
8,6
7,6
6,6
5,6
4,6
3,6
3,5
3,4
3,3
4,3
5,3
6,3
7,3
7,4
7,5
7,6
7,7
7,8
7,9
7,10
7,11
7,12
6,12
5,12
5,11
4,11
4,10
3,10
3,9
3,8
4,8
5,8
6,8
7,8
8,8
9,8
10,8
11,8
12,8
13,8
14,8
14,9
14,10
13,10
12,10
11,10
10,10
9,10
9,11
9,12
10,12
11,12
12,12
13,12
14,12
15,12
16,12 end


# No blocked coordinates defined

Re: zero divide map (16x16)

PostPosted: 06.08.2012, 01:33
by Fist
Please make the Path better seeable. :< I can't really tell where it leads in the corners, above the motives.

Re: zero divide map (16x16)

PostPosted: 06.08.2012, 02:31
by Dextern
ok, here is a different background version =]

Re: zero divide map (16x16)

PostPosted: 06.08.2012, 17:24
by Pezinator
Ok. The path is quite nice. Nothing really special, but I like. The unfortunately background isn't my favourite, altough it doesn't look bad. One last thing for the moment. Are you sure that you can see every creep well?

Re: zero divide map (16x16)

PostPosted: 06.08.2012, 19:21
by Fist
Why not a dark red? I don't think that "fancy" blue fits the bg. ._. It's better to see though!

Re: zero divide map (16x16)

PostPosted: 07.08.2012, 01:03
by Dextern
ok, Version 3 =P

I originally thought of red but thought it may blend into the background, or that the red creeps such as the "Big Toucan" may blend aswell, but I think it should be fine as the path is slightly transparent =]

Also added a faded red area into the bottom right, so would make a circle when all four areas are added.

Thanks for feedback everyone ^^

Re: zero divide map (16x16)

PostPosted: 07.08.2012, 01:39
by Dextern
I have also attempted to show what it would be like 4 player.[spoiler]
zerodivide 4 player.jpg
zerodivide 4 player.jpg (172.27 KiB) Viewed 3272 times
[/spoiler]

Re: zero divide 16x16

PostPosted: 22.02.2017, 16:43
by Seraph07
Added to Testing

Survivor values
Easy: 114
Medium: 118
Hard: 122

[author] => Dextern
[size] => 16x16
[starts] => 1
[ends] => 1
[splittings] => 0
[joins] => 0
[overgrounds] => 113
[undergrounds] => 2
[min_length] => 115
[max_length] => 115
[url] => http://www.creeptd.com/mapfiles/zerodivide.zip
Image