Page 1 of 1

First insights on custom themes

PostPosted: 29.08.2012, 19:11
by dcode
I am currently working out the specs for custom themes. You can follow the progress at:

http://www.creeptd.com/developers/themes

Re: First insights on custom themes

PostPosted: 30.08.2012, 10:04
by Australis
Pretty cool, i could change the tower names back to the old ones.. basic.. speedie etc ^^

Re: First insights on custom themes

PostPosted: 30.08.2012, 12:54
by MWJ
Really cool and powerful tools.
Seems like we will be able to customize really everything.
Like the way you handle the animations with Anchor-Pixels.

Will there be something like a "Theme-Central" where you can post / upload your entries and get them rated similar to the Map-DB?
Or have you even thought of an in-game "Theme-Shop" ?

Re: First insights on custom themes

PostPosted: 30.08.2012, 18:48
by dcode
I am currently thinking about adding backgrounds like water and lava for maps. So, leaving an area transparent would enable an animated effect at this location. What do you think?

Re: First insights on custom themes

PostPosted: 31.08.2012, 18:05
by dcode
The custom theme specification is now likely to be complete and not changing anymore.

Re: First insights on custom themes

PostPosted: 01.09.2012, 15:27
by dcode
Downloads of the Default and Classic+ themes are now available!

Re: First insights on custom themes

PostPosted: 01.09.2012, 19:57
by bimm
..

Re: First insights on custom themes

PostPosted: 01.09.2012, 20:12
by dcode
You can already start creating but the update that finally enables custom themes has not yet been released. It is coming soon :)

Re: First insights on custom themes

PostPosted: 14.09.2012, 18:53
by dcode
Theme will also be available in the web version with the next beta update!

Re: First insights on custom themes

PostPosted: 25.01.2013, 08:01
by Chadworthy
I can't wait for more themes of all types!! Make sure to make them easy to find and download please.