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CreepTD 1.0 - Beta Bug Ticker

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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 31.01.2012, 13:13

Re: CreepTD 1.0 - Beta Bug Ticker

@CerealKiller, i noticed that in coop too.

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Post 31.01.2012, 13:13

Re: Re: CreepTD 1.0 - Beta Bug Ticker

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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 01.02.2012, 19:54

Re: CreepTD 1.0 - Beta Bug Ticker

Hmm, new version doesnt allow me to select a tower and then click a tower to be built and still see the seletced tower ranges! this was very useful feature i used in previous version! put it back pls! hard to plan the ranges now...
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manuel

Express Raptor
Express Raptor

Posts: 1978

Joined: 09.07.2011, 12:25

Location: 127.0.0.1

Post 01.02.2012, 19:55

Re: CreepTD 1.0 - Beta Bug Ticker

+
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 02.02.2012, 15:09

Re: CreepTD 1.0 - Beta Bug Ticker

The links in highscores for maps are broken? when i click some top-players it sometimes says page not found and sometimes it goes to wrong game. but it still shows the score list correctly, i just made highscore and it shows it there, but when i click it, it shows wrong game!

i have a suggestion on the played game statistics page: put timestamp there somewhere so we know when it was played.
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 02.02.2012, 17:02

Re: CreepTD 1.0 - Beta Bug Ticker

The feature i praised a while ago is now removed: when i build a tower and click on the path accidentally, it didnt cancel my building before, but now it does! super annoying, please put it back :( also this happens if i click on a tower when i was going to build.
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 02.02.2012, 17:54

Re: CreepTD 1.0 - Beta Bug Ticker

not sure if this is a bug, but why does the game download the maps over and over again? would save some time and bandwidth if it stored the maps in cache somehow. just feels bad that its downloading them every time i play the map :D
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dcode

User avatar

Mothership
Mothership

Posts: 2200

Joined: 09.07.2011, 00:59

Post 02.02.2012, 18:57

Re: CreepTD 1.0 - Beta Bug Ticker

The game keeps the thumbnails but flushes the background image data when a game ends. This is because of memory. Images loaded to memory will be deflated (from jpeg) to an int[] array and are so very large. Depending on the machine used, it's better to flush it and redownload when required.

Maybe I'll add a cache to the download version at some point. The directory "/maps" is already present but yet unused.
Think it, design it, build it, run it. That's what I do.
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 02.02.2012, 19:08

Re: CreepTD 1.0 - Beta Bug Ticker

when i pause, i cant cancel it... also i noticed that once paused, the towers doesnt hit the creeps normally after the pause expires, it maybe resets them somehow and they miss their shots?
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 02.02.2012, 19:25

Re: CreepTD 1.0 - Beta Bug Ticker

when i right click on a tower, it should always cancel my current tower building, now i need to find empty space in the map to be able to cancel. that is hard. previously it cancelled even if i right clicked tower.

edit: tested again, but this time it didnt happen :shock: bug? im sure last game i played i had hard time unselecting a tower so i can build new one!

edit2: found out why: if i drag and right click, then it selects the tower! if i just right click, then it doesnt select!
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Big Toucan
Big Toucan

Posts: 275

Joined: 31.12.2011, 20:49

Post 03.02.2012, 16:00

Re: CreepTD 1.0 - Beta Bug Ticker

the timestamp seems to be already added, but it doesnt work! it shows %playdate% in the page title :D
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