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Re: CreepTD 1.1 Public Beta
Posted:
20.09.2012, 20:13
by EasyX
Orion20 wrote:I tried it and it says "df is not online"
Tested by google chrome.
this command is out of date, just use the scroll bar at the lower left corner to go from df 0.75 (50%) up to df 1.25 (150%)
Re: CreepTD 1.1 Public Beta
Posted:
20.09.2012, 20:44
by Orion20
EasyX wrote:Orion20 wrote:I tried it and it says "df is not online"
Tested by google chrome.
this command is out of date, just use the scroll bar at the lower left corner to go from df 0.75 (50%) up to df 1.25 (150%)
Confirmed, my bug report was false.
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 04:59
by polobob
the sell and upgrade buttons are too close. too many times i sold my towers instead of upgrading.
pretty cool, a little lag on the loading however. hovering sometimes causes black screen, screen goes gray (thats just my graphic card). only able to test survivor because im the only one there.
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 11:41
by Windows
why cant I use custom keys on the commands?
Why cant I stop and resume the download process?
Whats "Gesponsert" there is no E in sponsor
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 16:38
by EricGleek
Hmm...
I played my game then when I got 1 life left, the game freezes.
Will you fix that?
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 16:42
by dcode
If you can supply me with a log
. Just press Ctrl+L when this happens and copy it to me, thanks!
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 19:27
by dcode
1.1 b16:
- Changed coop games to also share income (if 4 players, every player gains 25% for each creep sent by any team mate)
- Fixed ambience music sometimes not playing (hope so...)
- Fixed volume adjustment / TAB to toggle sound mute
- Updated survivor backend for the launch
1.1 b17:
- Fixed invalid investment calculation (now also split between players)
- Fixed maximum players in survivor coop
Server-side only update:
- Fixed server-side investment calculation not incrementing team mate income
Re: CreepTD 1.1 Public Beta
Posted:
21.09.2012, 22:27
by dcode
1.1 b18:
- Fixed and reworked start segment indicators
- Added "Invite to game" option in player context menus
Re: CreepTD 1.1 Public Beta
Posted:
23.09.2012, 04:14
by dcode
1.1 b21:
- Launch to stable
- Fixed initial SoundAPI bugs
- Added backlog worth calculation to server, fixes round change inconsistency
Re: CreepTD 1.1 Public Beta
Posted:
23.09.2012, 06:13
by PhantomKing
is income supposed to go down near end of round in coop?
can you post a link to run the old v1.0 so we can play that instead
Re: CreepTD 1.1 Public Beta
Posted:
23.09.2012, 16:22
by dcode
Currently being worked on:
- Swtich from JDK SSE to pure Rhino SSE to fix server-side deadlocks in survivor
- Inverted colors of building/upgrading etc. tower overlay
Re: CreepTD 1.1 Public Beta
Posted:
24.09.2012, 09:48
by Ximon
Bei mir ist es unspielbar wegen laggs