Vector Vision
Posted: 05.12.2013, 06:48
Vector vision should include the direction of the mobs, including corners. Just having an orange line and dots is pretty useless. However, it'd be a very useful tool for maps we're unfamiliar with if we could tell exactly where mobs are going. Also, an option to replace the tower colors with numbers, so instead of guessing at the shade of colors, we can tell by number how strong the position. I.e. 1-20, 1 being the worst location and 20 being incredibly awesome