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Royalty 32x32

Moderator: Map Officer

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brotherhood2213

Mercury
Mercury

Posts: 8

Joined: 16.10.2011, 04:39

Post 26.02.2012, 07:24

Royalty 32x32

Map name: Royalty
Author: Brotherhood2213 with help from Royalty Swag
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Post 26.02.2012, 07:24

Re: Royalty 32x32

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C0re

Big Toucan
Big Toucan

Posts: 248

Joined: 10.11.2011, 20:21

Post 26.02.2012, 13:47

Re: [32x32] Royalty

Nice Path, but u can't see white towers and the text royalty is a bit blurred.
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Alex1997

Vulture
Vulture

Posts: 379

Joined: 17.08.2011, 11:11

Location: Oberbayern

Post 26.02.2012, 13:48

Re: [32x32] Royalty

Nice path,but the graphics arent very good,and no letters in the map ;)
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KiQuafix

User avatar

Express Raptor
Express Raptor

Posts: 1002

Joined: 14.07.2011, 16:29

Location: Alaska

Post 26.02.2012, 14:55

Re: [32x32] Royalty

C0re wrote:Nice Path, but u can't see white towers and the text royalty is a bit blurred.


I bet that you can see them really good.
Moreover i do not like when there is text on the background and I miss the grid. I think it is difficult to build towers without grid.

I think the path has potential but you have to improve the background grafics :)

Cheers
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Alex1997

Vulture
Vulture

Posts: 379

Joined: 17.08.2011, 11:11

Location: Oberbayern

Post 26.02.2012, 16:17

Re: [32x32] Royalty

Aber weisse Tower wird man auf der Weissen Seite nicht wirklich gut sehen,nur n bisschen,bzw sie werden nicht gut zu unterscheiden sein...
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dcode

User avatar

Mothership
Mothership

Posts: 2200

Joined: 09.07.2011, 00:59

Post 26.02.2012, 16:25

Re: [32x32] Royalty

I like the path but I don't like the graphics. It would be great if you'd try to improve it! :)
Think it, design it, build it, run it. That's what I do.

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