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Map recreation

Moderator: Map Officer

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dcode

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Mothership
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Post 11.12.2012, 22:46

Re: Map recreation

A DIAMONDRUSH remake :)
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diamondrush.jpg
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Think it, design it, build it, run it. That's what I do.

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Post 11.12.2012, 22:46

Re: Re: Map recreation

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dcode

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Mothership
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Post 12.12.2012, 17:37

Re: Map recreation

Better colors and a gate for VERLAUFEN
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verlaufen.jpg
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Think it, design it, build it, run it. That's what I do.
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krunx

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Post 13.12.2012, 15:56

Re: Map recreation

Mir gefällt die alte "hölzerne" Version von Verlaufen immer noch am besten.

I like mostly the old "wooden" version of Verlaufen.
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Pezinator

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Post 13.12.2012, 16:08

Re: Map recreation

I like the current version even if I don't see why you exchanged them. The old version was nice too. At least the "Klöße" alias lanterns aren't there anymore.
"Have no fear of perfection; you'll never reach it."
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dcode

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Post 13.12.2012, 16:32

Re: Map recreation

I think when it comes to VERLAUFEN this feeling mostly comes up because many people got used to the old design over the years. It's one of the very first maps, afaik. However, when I created the wooden version some time ago, I already knew that adapting the previous brown/orange colors is not exactly how a VERLAUFEN should look. I personally am a huge fan of integrity in a map's design regarding its naming - and for that I didn't really like my previous wooden version.

If you have any ideas on improving the new design instead of reverting it back to the wooden version, please let me know.
Think it, design it, build it, run it. That's what I do.
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Magneto

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Post 14.12.2012, 01:01

Re: Map recreation

Hi

Finde das grün ist ein bisschen zu grell, mich täuschts irgendwie beim tower bauen
das alte war irgendwie besser !!!

MFG Mag
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Magneto

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Post 14.12.2012, 01:02

Re: Map recreation

Hi

sry vergessen das Tor und die rundungen an den ecken finde ich schön !!

und diamondrush sieht auch nett aus

MFG Mag
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dcode

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Post 18.12.2012, 23:41

Re: Map recreation

Even more TRICKY
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tricky.jpg
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Think it, design it, build it, run it. That's what I do.
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indeX

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Post 19.12.2012, 00:14

Re: Map recreation

Warum Tricky ändern? Das ist die einzig schöne Kurzmap!
Vorsprung durch Technik :p
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dcode

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Post 19.12.2012, 00:53

Re: Map recreation

Laut Auswertung wird die sehr selten gespielt, d.h. etwas seltener als der Zufallsquotient. Daher die Idee, sie ein wenig hervorstechen zu lassen, weil der Pfad ja durchaus interessant ist.
Think it, design it, build it, run it. That's what I do.
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Pezinator

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Post 19.12.2012, 21:59

Re: Map recreation

Naja. Bei mir lag es bis jetzt nie am Design. Aber das neue Design ist natürlich auch sehr schön!
"Have no fear of perfection; you'll never reach it."
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dcode

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Post 20.12.2012, 18:14

Re: Map recreation

Maybe, a SPEEDRACE remake?
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speedrace.jpg
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Think it, design it, build it, run it. That's what I do.
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Donliri

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Post 20.12.2012, 23:24

Re: Map recreation

looks very good
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Lamer

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Post 26.03.2013, 15:25

Re: Map recreation

Entweder man kann's oder eben nicht 8-)
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Adr3naliin

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Post 31.08.2013, 07:14

Re: Map recreation

Ich fande die alte Speedrace map schöner:)
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Seraph07

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Post 31.08.2013, 14:55

Re: Map recreation

Darf aber nicht verwendet werden. Du kannst ja ein Remake von der alten Version machen.
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MrShawnScott

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Post 31.08.2013, 16:37

Re: Map recreation

Ne , danke:D

was mir in der diamond map fehlt sind austrahlungen eines Diamanten.
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aleqqqs

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Post 17.09.2014, 19:56

Circle Remake

Remake-Vorschlag für Circle.
Schärfere Konturen, andere Pfadtextur, und ein nicht so krasses Grid.

Vorher

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circle.jpg
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Bianca1989

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Post 17.09.2014, 22:21

Re: Map recreation

Gefällt :)
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manuel

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Post 18.09.2014, 07:45

Re: Map recreation

Irritiert mich irgendwie:
Zuerst in die Mitte geschaut, Pfad mit Turmbauplatz verwechselt und mich gewundert, dass die irgendwie komisch ist :)

Raster könnte minimal deutlicher sein, dann erkennt man es sofort...
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